/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.handler.admincommands.impl;
import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.handler.admincommands.IAdminCommandHandler;
import lineage2.gameserver.model.GameObject;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.network.serverpackets.components.CustomMessage;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class AdminDisconnect implements IAdminCommandHandler
{
/**
* @author Mobius
*/
private static enum Commands
{
/**
* Field admin_disconnect.
*/
admin_disconnect,
/**
* Field admin_kick.
*/
admin_kick
}
/**
* Method useAdminCommand.
* @param comm Enum<?>
* @param wordList String[]
* @param fullString String
* @param activeChar Player
* @return boolean * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#useAdminCommand(Enum<?>, String[], String, Player)
*/
@Override
public boolean useAdminCommand(Enum<?> comm, String[] wordList, String fullString, Player activeChar)
{
Commands command = (Commands) comm;
if (!activeChar.getPlayerAccess().CanKick)
{
return false;
}
switch (command)
{
case admin_disconnect:
case admin_kick:
final Player player;
if (wordList.length == 1)
{
GameObject target = activeChar.getTarget();
if (target == null)
{
activeChar.sendMessage("Select character or specify player name.");
break;
}
if (!target.isPlayer())
{
activeChar.sendPacket(Msg.INVALID_TARGET);
break;
}
player = (Player) target;
}
else
{
player = World.getPlayer(wordList[1]);
if (player == null)
{
activeChar.sendMessage("Character " + wordList[1] + " not found in game.");
break;
}
}
if (player.getObjectId() == activeChar.getObjectId())
{
activeChar.sendMessage("You can't logout your character.");
break;
}
activeChar.sendMessage("Character " + player.getName() + " disconnected from server.");
if (player.isInOfflineMode())
{
player.setOfflineMode(false);
player.kick();
return true;
}
player.sendMessage(new CustomMessage("admincommandhandlers.AdminDisconnect.YoureKickedByGM", player));
player.sendPacket(Msg.YOU_HAVE_BEEN_DISCONNECTED_FROM_THE_SERVER_PLEASE_LOGIN_AGAIN);
ThreadPoolManager.getInstance().schedule(new RunnableImpl()
{
@Override
public void runImpl()
{
player.kick();
}
}, 500);
break;
}
return true;
}
/**
* Method getAdminCommandEnum.
* @return Enum[] * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#getAdminCommandEnum()
*/
@Override
public Enum<?>[] getAdminCommandEnum()
{
return Commands.values();
}
}