/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.data.xml.parser;
import java.io.File;
import java.util.Iterator;
import lineage2.commons.data.xml.AbstractFileParser;
import lineage2.gameserver.Config;
import lineage2.gameserver.data.xml.holder.SoulCrystalHolder;
import lineage2.gameserver.templates.SoulCrystal;
import org.dom4j.Element;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class SoulCrystalParser extends AbstractFileParser<SoulCrystalHolder>
{
/**
* Field _instance.
*/
private static final SoulCrystalParser _instance = new SoulCrystalParser();
/**
* Method getInstance.
* @return SoulCrystalParser
*/
public static SoulCrystalParser getInstance()
{
return _instance;
}
/**
* Constructor for SoulCrystalParser.
*/
private SoulCrystalParser()
{
super(SoulCrystalHolder.getInstance());
}
/**
* Method getXMLFile.
* @return File
*/
@Override
public File getXMLFile()
{
return new File(Config.DATAPACK_ROOT, "data/xml/other/soul_crystals.xml");
}
/**
* Method getDTDFileName.
* @return String
*/
@Override
public String getDTDFileName()
{
return "soul_crystals.dtd";
}
/**
* Method readData.
* @param rootElement Element
* @throws Exception
*/
@Override
protected void readData(Element rootElement) throws Exception
{
for (Iterator<?> iterator = rootElement.elementIterator("crystal"); iterator.hasNext();)
{
Element element = (Element) iterator.next();
int itemId = Integer.parseInt(element.attributeValue("item_id"));
int level = Integer.parseInt(element.attributeValue("level"));
int nextItemId = Integer.parseInt(element.attributeValue("next_item_id"));
int cursedNextItemId = element.attributeValue("cursed_next_item_id") == null ? 0 : Integer.parseInt(element.attributeValue("cursed_next_item_id"));
getHolder().addCrystal(new SoulCrystal(itemId, level, nextItemId, cursedNextItemId));
}
}
}