Package zones

Source Code of zones.MonsterTrap$UnSpawnTask

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package zones;

import lineage2.commons.math.random.RndSelector;
import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.ai.CtrlEvent;
import lineage2.gameserver.listener.zone.OnZoneEnterLeaveListener;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.SimpleSpawner;
import lineage2.gameserver.model.Zone;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.scripts.ScriptFile;
import lineage2.gameserver.utils.ReflectionUtils;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class MonsterTrap implements ScriptFile
{
  /**
   * Field _zoneListener.
   */
  private static ZoneListener _zoneListener;
  /**
   * Field zones.
   */
  private static String[] zones =
  {
    "[hellbound_trap1]",
    "[hellbound_trap2]",
    "[hellbound_trap3]",
    "[hellbound_trap4]",
    "[hellbound_trap5]",
    "[SoD_trap_center]",
    "[SoD_trap_left]",
    "[SoD_trap_right]",
    "[SoD_trap_left_back]",
    "[SoD_trap_right_back]"
  };
 
  /**
   * Method onLoad.
   * @see lineage2.gameserver.scripts.ScriptFile#onLoad()
   */
  @Override
  public void onLoad()
  {
    _zoneListener = new ZoneListener();
    for (String s : zones)
    {
      Zone zone = ReflectionUtils.getZone(s);
      zone.addListener(_zoneListener);
    }
  }
 
  /**
   * Method onReload.
   * @see lineage2.gameserver.scripts.ScriptFile#onReload()
   */
  @Override
  public void onReload()
  {
  }
 
  /**
   * Method onShutdown.
   * @see lineage2.gameserver.scripts.ScriptFile#onShutdown()
   */
  @Override
  public void onShutdown()
  {
  }
 
  /**
   * @author Mobius
   */
  private class ZoneListener implements OnZoneEnterLeaveListener
  {
    /**
     * Constructor for ZoneListener.
     */
    public ZoneListener()
    {
      // TODO Auto-generated constructor stub
    }
   
    /**
     * Method onZoneEnter.
     * @param zone Zone
     * @param cha Creature
     * @see lineage2.gameserver.listener.zone.OnZoneEnterLeaveListener#onZoneEnter(Zone, Creature)
     */
    @Override
    public void onZoneEnter(Zone zone, Creature cha)
    {
      Player player = cha.getPlayer();
      if ((player == null) || (zone.getParams() == null))
      {
        return;
      }
      String[] params;
      int reuse = zone.getParams().getInteger("reuse");
      int despawn = zone.getParams().getInteger("despawn", 5 * 60);
      boolean attackOnSpawn = zone.getParams().getBool("attackOnSpawn", true);
      long currentMillis = System.currentTimeMillis();
      long nextReuse = zone.getParams().getLong("nextReuse", currentMillis);
      if (nextReuse > currentMillis)
      {
        return;
      }
      zone.getParams().set("nextReuse", currentMillis + (reuse * 1000L));
      String[] groups = zone.getParams().getString("monsters").split(";");
      RndSelector<int[]> rnd = new RndSelector<>();
      for (String group : groups)
      {
        params = group.split(":");
        int chance = Integer.parseInt(params[0]);
        params = params[1].split(",");
        int[] mobs = new int[params.length];
        for (int j = 0; j < params.length; j++)
        {
          mobs[j] = Integer.parseInt(params[j]);
        }
        rnd.add(mobs, chance);
      }
      int[] mobs = rnd.chance();
      for (int npcId : mobs)
      {
        try
        {
          SimpleSpawner spawn = new SimpleSpawner(npcId);
          spawn.setTerritory(zone.getTerritory());
          spawn.setAmount(1);
          spawn.setReflection(player.getReflection());
          spawn.stopRespawn();
          NpcInstance mob = spawn.doSpawn(true);
          if (mob != null)
          {
            ThreadPoolManager.getInstance().schedule(new UnSpawnTask(spawn), despawn * 1000L);
            if (mob.isAggressive() && attackOnSpawn)
            {
              mob.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, player, 100);
            }
          }
        }
        catch (Exception e)
        {
          e.printStackTrace();
        }
      }
    }
   
    /**
     * Method onZoneLeave.
     * @param zone Zone
     * @param cha Creature
     * @see lineage2.gameserver.listener.zone.OnZoneEnterLeaveListener#onZoneLeave(Zone, Creature)
     */
    @Override
    public void onZoneLeave(Zone zone, Creature cha)
    {
    }
  }
 
  /**
   * @author Mobius
   */
  public class UnSpawnTask extends RunnableImpl
  {
    /**
     * Field spawn.
     */
    private final SimpleSpawner spawn;
   
    /**
     * Constructor for UnSpawnTask.
     * @param spawn SimpleSpawner
     */
    public UnSpawnTask(SimpleSpawner spawn)
    {
      this.spawn = spawn;
    }
   
    /**
     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      spawn.deleteAll();
    }
  }
}
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