/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package npc.model.residences.castle;
import lineage2.gameserver.instancemanager.CastleManorManager;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.model.pledge.Clan;
import lineage2.gameserver.network.serverpackets.NpcHtmlMessage;
import lineage2.gameserver.templates.npc.NpcTemplate;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class BlacksmithInstance extends NpcInstance
{
/**
*
*/
private static final long serialVersionUID = 1L;
/**
* Field COND_ALL_FALSE. (value is 0)
*/
protected static final int COND_ALL_FALSE = 0;
/**
* Field COND_BUSY_BECAUSE_OF_SIEGE. (value is 1)
*/
protected static final int COND_BUSY_BECAUSE_OF_SIEGE = 1;
/**
* Field COND_OWNER. (value is 2)
*/
protected static final int COND_OWNER = 2;
/**
* Constructor for BlacksmithInstance.
* @param objectId int
* @param template NpcTemplate
*/
public BlacksmithInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
}
/**
* Method onBypassFeedback.
* @param player Player
* @param command String
*/
@Override
public void onBypassFeedback(Player player, String command)
{
if (!canBypassCheck(player, this))
{
return;
}
if (CastleManorManager.getInstance().isDisabled())
{
NpcHtmlMessage html = new NpcHtmlMessage(player, this);
html.setFile("npcdefault.htm");
player.sendPacket(html);
return;
}
int condition = validateCondition(player);
if (condition <= COND_ALL_FALSE)
{
return;
}
if (condition == COND_BUSY_BECAUSE_OF_SIEGE)
{
return;
}
if (condition == COND_OWNER)
{
if (command.startsWith("Chat"))
{
int val = 0;
try
{
val = Integer.parseInt(command.substring(5));
}
catch (IndexOutOfBoundsException ioobe)
{
}
catch (NumberFormatException nfe)
{
}
showMessageWindow(player, val);
}
else
{
super.onBypassFeedback(player, command);
}
}
}
/**
* Method showMessageWindow.
* @param player Player
* @param val int
*/
private void showMessageWindow(Player player, int val)
{
player.sendActionFailed();
String filename = "castle/blacksmith/castleblacksmith-no.htm";
int condition = validateCondition(player);
if (condition > COND_ALL_FALSE)
{
if (condition == COND_BUSY_BECAUSE_OF_SIEGE)
{
filename = "castle/blacksmith/castleblacksmith-busy.htm";
}
else if (condition == COND_OWNER)
{
if (val == 0)
{
filename = "castle/blacksmith/castleblacksmith.htm";
}
else
{
filename = "castle/blacksmith/castleblacksmith-" + val + ".htm";
}
}
}
NpcHtmlMessage html = new NpcHtmlMessage(player, this);
html.setFile(filename);
html.replace("%castleid%", Integer.toString(getCastle().getId()));
player.sendPacket(html);
}
/**
* Method validateCondition.
* @param player Player
* @return int
*/
protected int validateCondition(Player player)
{
if (player.isGM())
{
return COND_OWNER;
}
if ((getCastle() != null) && (getCastle().getId() > 0))
{
if (player.getClan() != null)
{
if (getCastle().getSiegeEvent().isInProgress())
{
return COND_BUSY_BECAUSE_OF_SIEGE;
}
else if ((getCastle().getOwnerId() == player.getClanId()) && ((player.getClanPrivileges() & Clan.CP_CS_MANOR_ADMIN) == Clan.CP_CS_MANOR_ADMIN))
{
return COND_OWNER;
}
}
}
return COND_ALL_FALSE;
}
}