package npc.model;
import lineage2.gameserver.instancemanager.ReflectionManager;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.entity.Reflection;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.templates.npc.NpcTemplate;
public class InfiltrationOfficerInstance extends NpcInstance
{
private static final long serialVersionUID = 1L;
public InfiltrationOfficerInstance(int objectId, NpcTemplate template)
{
super(objectId, template);
}
@Override
protected void onDeath(Creature killer)
{
Reflection reflection = getReflection();
if(reflection != ReflectionManager.DEFAULT)
reflection.collapse();
super.onDeath(killer);
}
@Override
public boolean isInvul()
{
return false;
}
}