Package npc.model

Source Code of npc.model.ClassMasterInstance

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package npc.model;

import java.util.StringTokenizer;

import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.data.xml.holder.ItemHolder;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.base.ClassId;
import lineage2.gameserver.model.base.ClassLevel;
import lineage2.gameserver.model.instances.MerchantInstance;
import lineage2.gameserver.network.serverpackets.NpcHtmlMessage;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.templates.item.ItemTemplate;
import lineage2.gameserver.templates.npc.NpcTemplate;
import lineage2.gameserver.utils.HtmlUtils;
import lineage2.gameserver.utils.Util;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public final class ClassMasterInstance extends MerchantInstance
{
  /**
   *
   */
  private static final long serialVersionUID = 1L;
 
  /**
   * Constructor for ClassMasterInstance.
   * @param objectId int
   * @param template NpcTemplate
   */
  public ClassMasterInstance(int objectId, NpcTemplate template)
  {
    super(objectId, template);
  }
 
  /**
   * Field jobLevel.
   */
  int jobLevel = 0;
 
  /**
   * Method makeMessage.
   * @param player Player
   * @return String
   */
  private String makeMessage(Player player)
  {
    ClassId classId = player.getClassId();
    jobLevel = player.getClassLevel();
    int level = player.getLevel();
    StringBuilder html = new StringBuilder();
    if (Config.ALLOW_CLASS_MASTERS_LIST.isEmpty() || !Config.ALLOW_CLASS_MASTERS_LIST.contains(jobLevel))
    {
      jobLevel = 5;
    }
    if ((((level >= 20) && (jobLevel == 1)) || ((level >= 40) && (jobLevel == 2)) || ((level >= 76) && (jobLevel == 3)) || ((level >= 85) && (jobLevel == 4))) && Config.ALLOW_CLASS_MASTERS_LIST.contains(jobLevel))
    {
      ItemTemplate item = ItemHolder.getInstance().getTemplate(Config.CLASS_MASTERS_PRICE_ITEM_LIST[jobLevel]);
      if (Config.CLASS_MASTERS_PRICE_LIST[jobLevel] > 0)
      {
        html.append("Price: ").append(Util.formatAdena(Config.CLASS_MASTERS_PRICE_LIST[jobLevel])).append(' ').append(item.getName()).append("<br1>");
      }
      for (ClassId cid : ClassId.VALUES)
      {
        if (cid == ClassId.INSPECTOR)
        {
          continue;
        }
        if (cid.childOf(classId) && (cid.getClassLevel().ordinal() == (classId.getClassLevel().ordinal() + 1)))
        {
          html.append("<a action=\"bypass -h npc_").append(getObjectId()).append("_change_class ").append(cid.getId()).append(' ').append(Config.CLASS_MASTERS_PRICE_LIST[jobLevel]).append("\">").append(HtmlUtils.htmlClassName(cid.getId())).append("</a><br>");
        }
      }
      player.sendPacket(new NpcHtmlMessage(player, this).setHtml(html.toString()));
    }
    else
    {
      switch (jobLevel)
      {
        case 1:
          html.append("Come back here when you reached level 20 to change your class.");
          break;
        case 2:
          html.append("Come back here when you reached level 40 to change your class.");
          break;
        case 3:
          html.append("Come back here when you reached level 76 to change your class.");
          break;
        case 4:
          html.append("Come back here when you reached level 85 to change your class.");
          break;
        case 5:
          html.append("There is no class changes for you any more.");
          break;
      }
    }
    return html.toString();
  }
 
  /**
   * Method showChatWindow.
   * @param player Player
   * @param val int
   * @param arg Object[]
   */
  @Override
  public void showChatWindow(Player player, int val, Object... arg)
  {
    NpcHtmlMessage msg = new NpcHtmlMessage(player, this);
    msg.setFile("custom/31860.htm");
    msg.replace("%classmaster%", makeMessage(player));
    player.sendPacket(msg);
  }
 
  /**
   * Method onBypassFeedback.
   * @param player Player
   * @param command String
   */
  @Override
  public void onBypassFeedback(Player player, String command)
  {
    if (!canBypassCheck(player, this))
    {
      return;
    }
    StringTokenizer st = new StringTokenizer(command);
    if (st.nextToken().equals("change_class"))
    {
      int val = Integer.parseInt(st.nextToken());
      long price = Long.parseLong(st.nextToken());
      if (player.getInventory().destroyItemByItemId(Config.CLASS_MASTERS_PRICE_ITEM_LIST[jobLevel], price))
      {
        changeClass(player, val);
      }
      else if (Config.CLASS_MASTERS_PRICE_ITEM_LIST[jobLevel] == 57)
      {
        player.sendPacket(Msg.YOU_DO_NOT_HAVE_ENOUGH_ADENA);
      }
      else
      {
        player.sendPacket(SystemMsg.INCORRECT_ITEM_COUNT);
      }
    }
    else
    {
      super.onBypassFeedback(player, command);
    }
  }
 
  /**
   * Method changeClass.
   * @param player Player
   * @param val int
   */
  private void changeClass(Player player, int val)
  {
    if (player.getClassId().isOfLevel(ClassLevel.Second))
    {
      player.sendPacket(SystemMsg.CONGRATULATIONS__YOUVE_COMPLETED_YOUR_THIRDCLASS_TRANSFER_QUEST);
    }
    else
    {
      player.sendPacket(SystemMsg.CONGRATULATIONS__YOUVE_COMPLETED_A_CLASS_TRANSFER);
    }
    player.setClassId(val, false, false);
    player.broadcastCharInfo();
  }
}
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