/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handler.items;
import lineage2.gameserver.model.Playable;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.network.serverpackets.RadarControl;
import lineage2.gameserver.scripts.Functions;
import lineage2.gameserver.utils.Location;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class HelpBook extends ScriptItemHandler
{
/**
* Field _itemIds.
*/
private static final int[] _itemIds =
{
34767,
5588,
6317,
7561,
7063,
7064,
7065,
7066,
7082,
7083,
7084,
7085,
7086,
7087,
7088,
7089,
7090,
7091,
7092,
7093,
7094,
7095,
7096,
7097,
7098,
7099,
7100,
7101,
7102,
7103,
7104,
7105,
7106,
7107,
7108,
7109,
7110,
7111,
7112,
8059,
13130,
13131,
13132,
13133,
13134,
13135,
13136,
17213
};
/**
* Method useItem.
* @param playable Playable
* @param item ItemInstance
* @param ctrl boolean
* @return boolean * @see lineage2.gameserver.handler.items.IItemHandler#useItem(Playable, ItemInstance, boolean)
*/
@Override
public boolean useItem(Playable playable, ItemInstance item, boolean ctrl)
{
if (!playable.isPlayer())
{
return false;
}
final Player activeChar = (Player) playable;
Functions.show("help/" + item.getItemId() + ".htm", activeChar, null);
if (item.getItemId() == 7063)
{
activeChar.sendPacket(new RadarControl(0, 2, new Location(51995, -51265, -3104)));
}
activeChar.sendActionFailed();
return true;
}
/**
* Method getItemIds.
* @return int[] * @see lineage2.gameserver.handler.items.IItemHandler#getItemIds()
*/
@Override
public int[] getItemIds()
{
return _itemIds;
}
}