/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.seedofinfinity;
import instances.HeartInfinityDefence;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.DefaultAI;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.utils.Location;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class EkimusFood extends DefaultAI
{
/**
* Field _route1.
*/
private static final Location[] _route1 =
{
new Location(-179544, 207400, -15496),
new Location(-178856, 207464, -15496),
new Location(-178168, 207864, -15496),
new Location(-177512, 208728, -15496),
new Location(-177336, 209528, -15496),
new Location(-177448, 210328, -15496),
new Location(-177864, 211048, -15496),
new Location(-178584, 211608, -15496),
new Location(-179304, 211848, -15496),
new Location(-179512, 211864, -15496),
new Location(-179528, 211448, -15472)
};
/**
* Field _route2.
*/
private static final Location[] _route2 =
{
new Location(-179576, 207352, -15496),
new Location(-180440, 207544, -15496),
new Location(-181256, 208152, -15496),
new Location(-181752, 209112, -15496),
new Location(-181720, 210264, -15496),
new Location(-181096, 211224, -15496),
new Location(-180264, 211720, -15496),
new Location(-179528, 211848, -15496),
new Location(-179528, 211400, -15472)
};
/**
* Field _points.
*/
private final Location[] _points;
/**
* Field _lastPoint.
*/
private int _lastPoint = 0;
/**
* Constructor for EkimusFood.
* @param actor NpcInstance
*/
public EkimusFood(NpcInstance actor)
{
super(actor);
MAX_PURSUE_RANGE = Integer.MAX_VALUE - 10;
_points = Rnd.chance(50) ? _route1 : _route2;
actor.startDebuffImmunity();
}
/**
* Method checkAggression.
* @param target Creature
* @return boolean
*/
@Override
public boolean checkAggression(Creature target)
{
return false;
}
/**
* Method onEvtArrived.
*/
@Override
protected void onEvtArrived()
{
startMoveTask();
super.onEvtArrived();
}
/**
* Method thinkActive.
* @return boolean
*/
@Override
protected boolean thinkActive()
{
if (!_def_think)
{
startMoveTask();
}
return true;
}
/**
* Method startMoveTask.
*/
private void startMoveTask()
{
final NpcInstance npc = getActor();
_lastPoint++;
if (_lastPoint >= _points.length)
{
if (!npc.getReflection().isDefault())
{
((HeartInfinityDefence) npc.getReflection()).notifyWagonArrived();
npc.deleteMe();
return;
}
}
addTaskMove(Location.findPointToStay(_points[_lastPoint], 250, npc.getGeoIndex()), true);
doTask();
}
/**
* Method onEvtAttacked.
* @param attacker Creature
* @param damage int
*/
@Override
protected void onEvtAttacked(Creature attacker, int damage)
{
// empty method
}
/**
* Method randomWalk.
* @return boolean
*/
@Override
protected boolean randomWalk()
{
return false;
}
/**
* Method maybeMoveToHome.
* @return boolean
*/
@Override
protected boolean maybeMoveToHome()
{
return false;
}
/**
* Method teleportHome.
*/
@Override
protected void teleportHome()
{
// empty method
}
}