/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.seedofdestruction;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.CtrlEvent;
import lineage2.gameserver.ai.DefaultAI;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.network.serverpackets.ExShowScreenMessage;
import lineage2.gameserver.network.serverpackets.ExShowScreenMessage.ScreenMessageAlign;
import lineage2.gameserver.utils.Location;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Obelisk extends DefaultAI
{
/**
* Field MOBS.
*/
private static final int[] MOBS =
{
22541,
22544,
22543
};
/**
* Field _firstTimeAttacked.
*/
private boolean _firstTimeAttacked = true;
/**
* Constructor for Obelisk.
* @param actor NpcInstance
*/
public Obelisk(NpcInstance actor)
{
super(actor);
actor.block();
}
/**
* Method onEvtDead.
* @param killer Creature
*/
@Override
protected void onEvtDead(Creature killer)
{
_firstTimeAttacked = true;
final NpcInstance actor = getActor();
actor.broadcastPacket(new ExShowScreenMessage("Obelisk has collapsed. Don't let the enemies jump around wildly anymore!!!!", 3000, ScreenMessageAlign.MIDDLE_CENTER, false));
actor.stopDecay();
for (NpcInstance n : actor.getReflection().getNpcs())
{
if (n.getNpcId() == 18777)
{
n.stopDamageBlocked();
}
}
super.onEvtDead(killer);
}
/**
* Method onEvtAttacked.
* @param attacker Creature
* @param damage int
*/
@Override
protected void onEvtAttacked(Creature attacker, int damage)
{
final NpcInstance actor = getActor();
if (_firstTimeAttacked)
{
_firstTimeAttacked = false;
for (int i = 0; i < 8; i++)
{
for (int mobId : MOBS)
{
NpcInstance npc = actor.getReflection().addSpawnWithoutRespawn(mobId, Location.findPointToStay(actor, 400, 1000), 0);
Creature randomHated = actor.getAggroList().getRandomHated();
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, (randomHated != null) ? randomHated : attacker, Rnd.get(1, 100));
}
}
}
super.onEvtAttacked(attacker, damage);
}
}