/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.freya;
import java.util.concurrent.ScheduledFuture;
import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.ai.CtrlEvent;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.entity.Reflection;
import lineage2.gameserver.model.instances.NpcInstance;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class IceKnightNormal extends Fighter
{
/**
* Field iced.
*/
boolean iced;
/**
* Field task.
*/
private ScheduledFuture<?> task;
/**
* Constructor for IceKnightNormal.
* @param actor NpcInstance
*/
public IceKnightNormal(NpcInstance actor)
{
super(actor);
MAX_PURSUE_RANGE = 6000;
}
/**
* Method onEvtSpawn.
*/
@Override
protected void onEvtSpawn()
{
super.onEvtSpawn();
final NpcInstance actor = getActor();
iced = true;
actor.setNpcState(1);
actor.block();
final Reflection r = actor.getReflection();
if ((r != null) && (r.getPlayers() != null))
{
for (Player p : r.getPlayers())
{
this.notifyEvent(CtrlEvent.EVT_AGGRESSION, p, 300);
}
}
task = ThreadPoolManager.getInstance().schedule(new ReleaseFromIce(), 6000L);
}
/**
* Method onEvtAttacked.
* @param attacker Creature
* @param damage int
*/
@Override
protected void onEvtAttacked(Creature attacker, int damage)
{
final NpcInstance actor = getActor();
if (iced)
{
iced = false;
if (task != null)
{
task.cancel(false);
}
actor.unblock();
actor.setNpcState(2);
}
super.onEvtAttacked(attacker, damage);
}
/**
* @author Mobius
*/
private class ReleaseFromIce extends RunnableImpl
{
/**
* Constructor for ReleaseFromIce.
*/
ReleaseFromIce()
{
// TODO Auto-generated constructor stub
}
/**
* Method runImpl.
*/
@Override
public void runImpl()
{
if (iced)
{
iced = false;
getActor().setNpcState(2);
getActor().unblock();
}
}
}
/**
* Method teleportHome.
*/
@Override
protected void teleportHome()
{
// empty method
}
}