Package ai.freya

Source Code of ai.freya.IceKnightNormal$ReleaseFromIce

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.freya;

import java.util.concurrent.ScheduledFuture;

import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.ai.CtrlEvent;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.entity.Reflection;
import lineage2.gameserver.model.instances.NpcInstance;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class IceKnightNormal extends Fighter
{
  /**
   * Field iced.
   */
  boolean iced;
  /**
   * Field task.
   */
  private ScheduledFuture<?> task;
 
  /**
   * Constructor for IceKnightNormal.
   * @param actor NpcInstance
   */
  public IceKnightNormal(NpcInstance actor)
  {
    super(actor);
    MAX_PURSUE_RANGE = 6000;
  }
 
  /**
   * Method onEvtSpawn.
   */
  @Override
  protected void onEvtSpawn()
  {
    super.onEvtSpawn();
    final NpcInstance actor = getActor();
    iced = true;
    actor.setNpcState(1);
    actor.block();
    final Reflection r = actor.getReflection();
    if ((r != null) && (r.getPlayers() != null))
    {
      for (Player p : r.getPlayers())
      {
        this.notifyEvent(CtrlEvent.EVT_AGGRESSION, p, 300);
      }
    }
    task = ThreadPoolManager.getInstance().schedule(new ReleaseFromIce(), 6000L);
  }
 
  /**
   * Method onEvtAttacked.
   * @param attacker Creature
   * @param damage int
   */
  @Override
  protected void onEvtAttacked(Creature attacker, int damage)
  {
    final NpcInstance actor = getActor();
    if (iced)
    {
      iced = false;
      if (task != null)
      {
        task.cancel(false);
      }
      actor.unblock();
      actor.setNpcState(2);
    }
    super.onEvtAttacked(attacker, damage);
  }
 
  /**
   * @author Mobius
   */
  private class ReleaseFromIce extends RunnableImpl
  {
    /**
     * Constructor for ReleaseFromIce.
     */
    ReleaseFromIce()
    {
      // TODO Auto-generated constructor stub
    }
   
    /**
     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      if (iced)
      {
        iced = false;
        getActor().setNpcState(2);
        getActor().unblock();
      }
    }
  }
 
  /**
   * Method teleportHome.
   */
  @Override
  protected void teleportHome()
  {
    // empty method
  }
}
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