Package ai.custom

Source Code of ai.custom.MutantChest

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.custom;

import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.scripts.Functions;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class MutantChest extends Fighter
{
  /**
   * Constructor for MutantChest.
   * @param actor NpcInstance
   */
  public MutantChest(NpcInstance actor)
  {
    super(actor);
    actor.startImmobilized();
  }
 
  /**
   * Method onEvtDead.
   * @param killer Creature
   */
  @Override
  protected void onEvtDead(Creature killer)
  {
    final NpcInstance actor = getActor();
    if (Rnd.chance(30))
    {
      Functions.npcSay(actor, "Враги! В�?�?ду враги! В�?е �?�?да, враги зде�?�?!");
    }
    actor.deleteMe();
  }
}
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