/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai.custom;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.entity.Reflection;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.model.instances.ReflectionBossInstance;
import lineage2.gameserver.stats.Stats;
import lineage2.gameserver.stats.funcs.FuncSet;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class LabyrinthLostWarden extends Fighter
{
/**
* Constructor for LabyrinthLostWarden.
* @param actor NpcInstance
*/
public LabyrinthLostWarden(NpcInstance actor)
{
super(actor);
}
/**
* Method onEvtDead.
* @param killer Creature
*/
@Override
protected void onEvtDead(Creature killer)
{
final NpcInstance actor = getActor();
final Reflection r = actor.getReflection();
if (!r.isDefault())
{
if (checkMates(actor.getNpcId()))
{
if (findLostCaptain() != null)
{
findLostCaptain().addStatFunc(new FuncSet(Stats.POWER_ATTACK, 0x30, this, findLostCaptain().getTemplate().getBasePAtk() * 0.66));
}
}
}
super.onEvtDead(killer);
}
/**
* Method checkMates.
* @param id int
* @return boolean
*/
private boolean checkMates(int id)
{
for (NpcInstance n : getActor().getReflection().getNpcs())
{
if ((n.getNpcId() == id) && !n.isDead())
{
return false;
}
}
return true;
}
/**
* Method findLostCaptain.
* @return NpcInstance
*/
private NpcInstance findLostCaptain()
{
for (NpcInstance n : getActor().getReflection().getNpcs())
{
if (n instanceof ReflectionBossInstance)
{
return n;
}
}
return null;
}
}