/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.CtrlEvent;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.instances.MonsterInstance;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.scripts.Functions;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class TimakOrcTroopLeader extends Fighter
{
/**
* Field BROTHERS.
*/
private static final int[] BROTHERS =
{
20768,
20769,
20770
};
/**
* Field _firstTimeAttacked.
*/
private boolean _firstTimeAttacked = true;
/**
* Constructor for TimakOrcTroopLeader.
* @param actor NpcInstance
*/
public TimakOrcTroopLeader(NpcInstance actor)
{
super(actor);
}
/**
* Method onEvtAttacked.
* @param attacker Creature
* @param damage int
*/
@Override
protected void onEvtAttacked(Creature attacker, int damage)
{
final NpcInstance actor = getActor();
if (!actor.isDead() && _firstTimeAttacked)
{
_firstTimeAttacked = false;
Functions.npcSay(actor, "Show yourselves!");
for (int bro : BROTHERS)
{
try
{
NpcInstance npc = NpcHolder.getInstance().getTemplate(bro).getNewInstance();
npc.setSpawnedLoc(((MonsterInstance) actor).getMinionPosition());
npc.setReflection(actor.getReflection());
npc.setCurrentHpMp(npc.getMaxHp(), npc.getMaxMp(), true);
npc.spawnMe(npc.getSpawnedLoc());
npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, attacker, Rnd.get(1, 100));
}
catch (Exception e)
{
e.printStackTrace();
}
}
}
super.onEvtAttacked(attacker, damage);
}
/**
* Method onEvtDead.
* @param killer Creature
*/
@Override
protected void onEvtDead(Creature killer)
{
_firstTimeAttacked = true;
super.onEvtDead(killer);
}
}