/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;
import lineage2.gameserver.ai.Mystic;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.instances.NpcInstance;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class PaganGuard extends Mystic
{
/**
* Constructor for PaganGuard.
* @param actor NpcInstance
*/
public PaganGuard(NpcInstance actor)
{
super(actor);
actor.startImmobilized();
}
/**
* Method checkTarget.
* @param target Creature
* @param range int
* @return boolean
*/
@Override
protected boolean checkTarget(Creature target, int range)
{
final NpcInstance actor = getActor();
if ((target != null) && !actor.isInRange(target, actor.getAggroRange()))
{
actor.getAggroList().remove(target, true);
return false;
}
return super.checkTarget(target, range);
}
/**
* Method randomWalk.
* @return boolean
*/
@Override
protected boolean randomWalk()
{
return false;
}
}