Package ai

Source Code of ai.Orfen

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;

import lineage2.commons.text.PrintfFormat;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.scripts.Functions;
import lineage2.gameserver.utils.Location;
import npc.model.OrfenInstance;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class Orfen extends Fighter
{
  /**
   * Field MsgOnRecall.
   */
  public static final PrintfFormat[] MsgOnRecall =
  {
    new PrintfFormat("%s. Stop kidding yourself about your own powerlessness!"),
    new PrintfFormat("%s. I'll make you feel what true fear is!"),
    new PrintfFormat("You're really stupid to have challenged me. %s! Get ready!"),
    new PrintfFormat("%s. Do you think that's going to work?!")
  };
  /**
   * Field _paralyze.
   */
  public final Skill[] _paralyze;
 
  /**
   * Constructor for Orfen.
   * @param actor NpcInstance
   */
  public Orfen(NpcInstance actor)
  {
    super(actor);
    _paralyze = getActor().getTemplate().getDebuffSkills();
  }
 
  /**
   * Method thinkActive.
   * @return boolean
   */
  @Override
  protected boolean thinkActive()
  {
    if (super.thinkActive())
    {
      return true;
    }
    final OrfenInstance actor = getActor();
    if (actor.isTeleported() && (actor.getCurrentHpPercents() > 95))
    {
      actor.setTeleported(false);
      return true;
    }
    return false;
  }
 
  /**
   * Method createNewTask.
   * @return boolean
   */
  @Override
  protected boolean createNewTask()
  {
    return defaultNewTask();
  }
 
  /**
   * Method onEvtAttacked.
   * @param attacker Creature
   * @param damage int
   */
  @Override
  protected void onEvtAttacked(Creature attacker, int damage)
  {
    super.onEvtAttacked(attacker, damage);
    final OrfenInstance actor = getActor();
    if (actor.isCastingNow())
    {
      return;
    }
    final double distance = actor.getDistance(attacker);
    if ((distance > 300) && (distance < 1000) && (_damSkills.length > 0) && Rnd.chance(10))
    {
      Functions.npcSay(actor, MsgOnRecall[Rnd.get(MsgOnRecall.length - 1)].sprintf(attacker.getName()));
      teleToLocation(attacker, Location.findFrontPosition(actor, attacker, 0, 50));
      final Skill r_skill = _damSkills[Rnd.get(_damSkills.length)];
      if (canUseSkill(r_skill, attacker, -1))
      {
        addTaskAttack(attacker, r_skill, 1000000);
      }
    }
    else if ((_paralyze.length > 0) && Rnd.chance(20))
    {
      final Skill r_skill = _paralyze[Rnd.get(_paralyze.length)];
      if (canUseSkill(r_skill, attacker, -1))
      {
        addTaskAttack(attacker, r_skill, 1000000);
      }
    }
  }
 
  /**
   * Method onEvtSeeSpell.
   * @param skill Skill
   * @param caster Creature
   */
  @Override
  protected void onEvtSeeSpell(Skill skill, Creature caster)
  {
    super.onEvtSeeSpell(skill, caster);
    final OrfenInstance actor = getActor();
    if (actor.isCastingNow())
    {
      return;
    }
    final double distance = actor.getDistance(caster);
    if ((_damSkills.length > 0) && (skill.getEffectPoint() > 0) && (distance < 1000) && Rnd.chance(20))
    {
      Functions.npcSay(actor, MsgOnRecall[Rnd.get(MsgOnRecall.length)].sprintf(caster.getName()));
      teleToLocation(caster, Location.findFrontPosition(actor, caster, 0, 50));
      final Skill r_skill = _damSkills[Rnd.get(_damSkills.length)];
      if (canUseSkill(r_skill, caster, -1))
      {
        addTaskAttack(caster, r_skill, 1000000);
      }
    }
  }
 
  /**
   * Method getActor.
   * @return OrfenInstance
   */
  @Override
  public OrfenInstance getActor()
  {
    return (OrfenInstance) super.getActor();
  }
 
  /**
   * Method teleToLocation.
   * @param attacker Creature
   * @param loc Location
   */
  private void teleToLocation(Creature attacker, Location loc)
  {
    attacker.teleToLocation(loc);
  }
}
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