Package ai

Source Code of ai.KrateisCubeWatcherBlue

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;

import java.util.List;

import lineage2.commons.threading.RunnableImpl;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.ai.DefaultAI;
import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.World;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.network.serverpackets.SystemMessage2;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.templates.npc.NpcTemplate;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class KrateisCubeWatcherBlue extends DefaultAI
{
  /**
   * Field RESTORE_CHANCE. (value is 60)
   */
  private static final int RESTORE_CHANCE = 60;
 
  /**
   * Constructor for KrateisCubeWatcherBlue.
   * @param actor NpcInstance
   */
  public KrateisCubeWatcherBlue(NpcInstance actor)
  {
    super(actor);
    AI_TASK_ACTIVE_DELAY = 3000;
  }
 
  /**
   * Method onEvtAttacked.
   * @param attacker Creature
   * @param damage int
   */
  @Override
  protected void onEvtAttacked(Creature attacker, int damage)
  {
    // empty method
  }
 
  /**
   * Method onEvtThink.
   */
  @Override
  protected void onEvtThink()
  {
    final NpcInstance actor = getActor();
    final List<Creature> around = World.getAroundCharacters(actor, 600, 300);
    if (around.isEmpty())
    {
      return;
    }
    for (Creature cha : around)
    {
      if (cha.isPlayer() && !cha.isDead() && Rnd.chance(RESTORE_CHANCE))
      {
        double valCP = cha.getMaxCp() - cha.getCurrentCp();
        if (valCP > 0)
        {
          cha.setCurrentCp(valCP + cha.getCurrentCp());
          cha.sendPacket(new SystemMessage2(SystemMsg.S1_CP_HAS_BEEN_RESTORED).addInteger(Math.round(valCP)));
        }
        double valHP = cha.getMaxHp() - cha.getCurrentHp();
        if (valHP > 0)
        {
          cha.setCurrentHp(valHP + cha.getCurrentHp(), false);
          cha.sendPacket(new SystemMessage2(SystemMsg.S1_HP_HAS_BEEN_RESTORED).addInteger(Math.round(valHP)));
        }
        double valMP = cha.getMaxMp() - cha.getCurrentMp();
        if (valMP > 0)
        {
          cha.setCurrentMp(valMP + cha.getCurrentMp());
          cha.sendPacket(new SystemMessage2(SystemMsg.S1_MP_HAS_BEEN_RESTORED).addInteger(Math.round(valMP)));
        }
      }
    }
  }
 
  /**
   * Method onEvtDead.
   * @param killer Creature
   */
  @Override
  public void onEvtDead(Creature killer)
  {
    final NpcInstance actor = getActor();
    super.onEvtDead(killer);
    actor.deleteMe();
    ThreadPoolManager.getInstance().schedule(new RunnableImpl()
    {
      @Override
      public void runImpl()
      {
        final NpcTemplate template = NpcHolder.getInstance().getTemplate(18601);
        if (template != null)
        {
          final NpcInstance a = template.getNewInstance();
          a.setCurrentHpMp(a.getMaxHp(), a.getMaxMp());
          a.spawnMe(actor.getLoc());
        }
      }
    }, 10000L);
  }
}
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