Package ai

Source Code of ai.GuardoftheGrave$DeSpawnTask

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;

import lineage2.commons.threading.RunnableImpl;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.instances.NpcInstance;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class GuardoftheGrave extends Fighter
{
  /**
   * Field DESPAWN_TIME.
   */
  private static final int DESPAWN_TIME = 2 * 45 * 1000;
  /**
   * Field CHIEFTAINS_TREASURE_CHEST. (value is 18816)
   */
  private static final int CHIEFTAINS_TREASURE_CHEST = 18816;
 
  /**
   * Constructor for GuardoftheGrave.
   * @param actor NpcInstance
   */
  public GuardoftheGrave(NpcInstance actor)
  {
    super(actor);
    actor.setIsInvul(true);
    actor.startImmobilized();
  }
 
  /**
   * Method onEvtSpawn.
   */
  @Override
  protected void onEvtSpawn()
  {
    super.onEvtSpawn();
    ThreadPoolManager.getInstance().schedule(new DeSpawnTask(), DESPAWN_TIME + Rnd.get(1, 30));
  }
 
  /**
   * Method checkTarget.
   * @param target Creature
   * @param range int
   * @return boolean
   */
  @Override
  protected boolean checkTarget(Creature target, int range)
  {
    final NpcInstance actor = getActor();
    if ((actor != null) && (target != null) && !actor.isInRange(target, actor.getAggroRange()))
    {
      actor.getAggroList().remove(target, true);
      return false;
    }
    return super.checkTarget(target, range);
  }
 
  /**
   * Method spawnChest.
   * @param actor NpcInstance
   */
  protected void spawnChest(NpcInstance actor)
  {
    try
    {
      final NpcInstance npc = NpcHolder.getInstance().getTemplate(CHIEFTAINS_TREASURE_CHEST).getNewInstance();
      npc.setSpawnedLoc(actor.getLoc());
      npc.setCurrentHpMp(npc.getMaxHp(), npc.getMaxMp(), true);
      npc.spawnMe(npc.getSpawnedLoc());
    }
    catch (Exception e)
    {
      e.printStackTrace();
    }
  }
 
  /**
   * @author Mobius
   */
  private class DeSpawnTask extends RunnableImpl
  {
    /**
     * Constructor for DeSpawnTask.
     */
    DeSpawnTask()
    {
      // TODO Auto-generated constructor stub
    }
   
    /**
     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      final NpcInstance actor = getActor();
      spawnChest(actor);
      actor.deleteMe();
    }
  }
}
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