Package ai

Source Code of ai.FrostBuffalo

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;

import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.CtrlEvent;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.data.xml.holder.NpcHolder;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.SimpleSpawner;
import lineage2.gameserver.model.Skill;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.utils.Location;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class FrostBuffalo extends Fighter
{
  /**
   * Field _mobsNotSpawned.
   */
  private boolean _mobsNotSpawned = true;
  /**
   * Field MOBS. (value is 22093)
   */
  private static final int MOBS = 22093;
  /**
   * Field MOBS_COUNT. (value is 4)
   */
  private static final int MOBS_COUNT = 4;
 
  /**
   * Constructor for FrostBuffalo.
   * @param actor NpcInstance
   */
  public FrostBuffalo(NpcInstance actor)
  {
    super(actor);
  }
 
  /**
   * Method onEvtSeeSpell.
   * @param skill Skill
   * @param caster Creature
   */
  @Override
  protected void onEvtSeeSpell(Skill skill, Creature caster)
  {
    final NpcInstance actor = getActor();
    if (skill.isMagic())
    {
      return;
    }
    if (_mobsNotSpawned)
    {
      _mobsNotSpawned = false;
      for (int i = 0; i < MOBS_COUNT; i++)
      {
        try
        {
          SimpleSpawner sp = new SimpleSpawner(NpcHolder.getInstance().getTemplate(MOBS));
          sp.setLoc(Location.findPointToStay(actor, 100, 120));
          NpcInstance npc = sp.doSpawn(true);
          if (caster.isPet() || caster.isServitor())
          {
            npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, caster, Rnd.get(2, 100));
          }
          npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, caster.getPlayer(), Rnd.get(1, 100));
        }
        catch (Exception e)
        {
          e.printStackTrace();
        }
      }
    }
  }
 
  /**
   * Method onEvtDead.
   * @param killer Creature
   */
  @Override
  protected void onEvtDead(Creature killer)
  {
    _mobsNotSpawned = true;
    super.onEvtDead(killer);
  }
 
  /**
   * Method randomWalk.
   * @return boolean
   */
  @Override
  protected boolean randomWalk()
  {
    return _mobsNotSpawned;
  }
}
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