/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package ai;
import lineage2.commons.util.Rnd;
import lineage2.gameserver.ai.Fighter;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.instances.NpcInstance;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class EvasGiftBox extends Fighter
{
/**
* Field KISS_OF_EVA.
*/
private static final int[] KISS_OF_EVA = new int[]
{
1073,
3141,
3252
};
/**
* Field Red_Coral. (value is 9692)
*/
private static final int Red_Coral = 9692;
/**
* Field Crystal_Fragment. (value is 9693)
*/
private static final int Crystal_Fragment = 9693;
/**
* Constructor for EvasGiftBox.
* @param actor NpcInstance
*/
public EvasGiftBox(NpcInstance actor)
{
super(actor);
}
/**
* Method onEvtDead.
* @param killer Creature
*/
@Override
protected void onEvtDead(Creature killer)
{
final NpcInstance actor = getActor();
if (killer != null)
{
final Player player = killer.getPlayer();
if ((player != null) && player.getEffectList().containEffectFromSkills(KISS_OF_EVA))
{
actor.dropItem(player, Rnd.chance(50) ? Red_Coral : Crystal_Fragment, 1);
}
}
super.onEvtDead(killer);
}
/**
* Method randomWalk.
* @return boolean
*/
@Override
protected boolean randomWalk()
{
return false;
}
}