/*
* Copyright (C) 2010 Erik Wagner and Niklas Fiekas
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation; either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program; if not, see <http://www.gnu.org/licenses/>.
*/
package com.googlecode.jumpnevolve.game;
import net.phys2d.math.Vector2f;
import net.phys2d.raw.Body;
import net.phys2d.raw.BodyList;
import net.phys2d.raw.CollisionEvent;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.util.Log;
import com.googlecode.jumpnevolve.graphics.AbstractState;
import com.googlecode.jumpnevolve.graphics.Engine;
import com.googlecode.jumpnevolve.graphics.ResourceManager;
import com.googlecode.jumpnevolve.graphics.world.BasicEntity;
/**
* @author niklas
*
*/
public class Figure extends BasicEntity {
public static final float MASS = 80.0f;
public static final float WIDTH = 0.5f;
public static final float HEIGHT = 1.5f;
private boolean couldTryToJump = false;
@Override
public void draw(Graphics g) {
g.pushTransform();
g.scale(0.6f / AbstractState.ZOOM, 0.49f / AbstractState.ZOOM);
if(this.body.getVelocity().getX() >= 0) {
g.drawImage(ResourceManager.getInstance().getImage("figure-cross.png"), - 64, -60);
} else {
g.drawImage(ResourceManager.getInstance().getRevertedImage("figure-cross.png"), - 66, -60);
}
g.popTransform();
// super.draw(g);
}
@Override
public void poll(Input input, float secounds) {
if(input.isKeyDown(Input.KEY_ESCAPE)) {
Log.info("Exit scheduled.");
Engine.getInstance().exit();
}
if(input.isKeyDown(Input.KEY_0)) {
Engine.getInstance().switchState(new DemoLevel(new LevelWorldFactory()).getSimulatedWorld());
}
if(input.isKeyDown(Input.KEY_RIGHT)) {
this.body.addForce(new Vector2f(240.0f *3, 0.0f));
}
if(input.isKeyDown(Input.KEY_LEFT)) {
this.body.addForce(new Vector2f(-240.0f * 3, 0.0f));
}
if(input.isKeyDown(Input.KEY_SPACE)) {
boolean canJump = false;
if (this.couldTryToJump) {
BodyList touching = this.body.getTouching();
for (int i = 0; i < touching.size(); i++) {
if (touching.get(i).getPosition().getY() > this.body
.getPosition().getY() + 0.7f) {
canJump = true;
break;
}
}
}
if (canJump) {
this.body.addForce(new Vector2f(0.0f, -40000.0f));
this.couldTryToJump = false;
}
}
if(this.body.getPosition().getY() > 20.0f) {
Engine.getInstance().switchState(new DemoLevel(new LevelWorldFactory()).getSimulatedWorld());
}
}
@Override
public void collisionOccured(CollisionEvent event, Body other) {
if (event.getPoint().getY() > this.body.getPosition().getY() + 0.5f && Math.abs(event.getNormal().getX()) != 1.0f) {
this.couldTryToJump = true;
}
if(this.world.entityForBody(other) instanceof ArmouredFootSoldier) {
Engine.getInstance().switchState(new DemoLevel(new LevelWorldFactory()).getSimulatedWorld());
} else if(this.world.entityForBody(other) instanceof SimpleFootSoldier) {
if(Math.abs(event.getNormal().getX()) == 1 || other.getPosition().getY() < this.body.getPosition().getY()) {
Engine.getInstance().switchState(new DemoLevel(new LevelWorldFactory()).getSimulatedWorld());
} else {
this.world.remove(other);
}
} else if(this.world.entityForBody(other) instanceof JumpingSoldier) {
Engine.getInstance().switchState(new DemoLevel(new LevelWorldFactory()).getSimulatedWorld());
}
}
@Override
public void init(Body body) {
super.init(body);
body.setCanRest(false);
body.setMaxVelocity(3.0f, 100.0f);
}
}