package com.zycus.dotproject.ui.component;
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import java.awt.Color;
import java.awt.Component;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.event.ActionEvent;
import java.awt.event.InputEvent;
import java.awt.event.MouseEvent;
import java.util.EventObject;
import javax.swing.DefaultCellEditor;
import javax.swing.Icon;
import javax.swing.JTable;
import javax.swing.JTextField;
import javax.swing.JTree;
import javax.swing.ListSelectionModel;
import javax.swing.LookAndFeel;
import javax.swing.UIManager;
import javax.swing.border.Border;
import javax.swing.event.ListSelectionEvent;
import javax.swing.event.ListSelectionListener;
import javax.swing.table.TableCellRenderer;
import javax.swing.tree.DefaultTreeCellRenderer;
import javax.swing.tree.DefaultTreeSelectionModel;
import javax.swing.tree.TreeCellRenderer;
import javax.swing.tree.TreeModel;
import javax.swing.tree.TreePath;
import com.zycus.dotproject.bo.BOUser;
/**
* This example shows how to create a simple JTreeTable component, by using a
* JTree as a renderer (and editor) for the cells in a particular column in the
* JTable.
*
* @version 1.2 10/27/98
*
* @author Philip Milne
* @author Scott Violet
*/
public class JTreeTable extends JTable {
/** A subclass of JTree. */
protected TreeTableCellRenderer tree;
public JTreeTable(TreeTableModel treeTableModel) {
super();
// Creates the tree. It will be used as a renderer and editor.
tree = new TreeTableCellRenderer(treeTableModel);
// Installs a tableModel representing the visible rows in the tree.
super.setModel(new TreeTableModelAdapter(treeTableModel, tree));
// Forces the JTable and JTree to share their row selection models.
ListToTreeSelectionModelWrapper selectionWrapper = new ListToTreeSelectionModelWrapper();
tree.setSelectionModel(selectionWrapper);
setSelectionModel(selectionWrapper.getListSelectionModel());
// Installs the tree editor renderer and editor.
setDefaultRenderer(TreeTableModel.class, tree);
setDefaultEditor(TreeTableModel.class, new TreeTableCellEditor());
// No grid.
setShowGrid(false);
// No intercell spacing
setIntercellSpacing(new Dimension(0, 0));
// And update the height of the trees row to match that of
// the table.
if (tree.getRowHeight() < 1) {
// Metal looks better like this.
setRowHeight(20);
}
}
/**
* Overridden to message super and forward the method to the tree. Since the
* tree is not actually in the component hierarchy it will never receive
* this unless we forward it in this manner.
*/
public void updateUI() {
super.updateUI();
if (tree != null) {
tree.updateUI();
// Do this so that the editor is referencing the current renderer
// from the tree. The renderer can potentially change each time
// laf changes.
setDefaultEditor(TreeTableModel.class, new TreeTableCellEditor());
}
// Use the tree's default foreground and background colors in the
// table.
LookAndFeel.installColorsAndFont(this, "Tree.background", "Tree.foreground", "Tree.font");
}
/**
* Workaround for BasicTableUI anomaly. Make sure the UI never tries to
* resize the editor. The UI currently uses different techniques to paint
* the renderers and editors; overriding setBounds() below is not the right
* thing to do for an editor. Returning -1 for the editing row in this case,
* ensures the editor is never painted.
*/
public int getEditingRow() {
return (getColumnClass(editingColumn) == TreeTableModel.class) ? -1 : editingRow;
}
/**
* Returns the actual row that is editing as <code>getEditingRow</code> will
* always return -1.
*/
private int realEditingRow() {
return editingRow;
}
/**
* This is overridden to invoke super's implementation, and then, if the
* receiver is editing a Tree column, the editor's bounds is reset. The
* reason we have to do this is because JTable doesn't think the table is
* being edited, as <code>getEditingRow</code> returns -1, and therefore
* doesn't automatically resize the editor for us.
*/
public void sizeColumnsToFit(int resizingColumn) {
super.sizeColumnsToFit(resizingColumn);
if (getEditingColumn() != -1 && getColumnClass(editingColumn) == TreeTableModel.class) {
Rectangle cellRect = getCellRect(realEditingRow(), getEditingColumn(), false);
Component component = getEditorComponent();
component.setBounds(cellRect);
component.validate();
}
}
/**
* Overridden to pass the new rowHeight to the tree.
*/
public void setRowHeight(int rowHeight) {
super.setRowHeight(rowHeight);
if (tree != null && tree.getRowHeight() != rowHeight) {
tree.setRowHeight(getRowHeight());
}
}
/**
* Returns the tree that is being shared between the model.
*/
public JTree getTree() {
return tree;
}
/**
* Overridden to invoke repaint for the particular location if the column
* contains the tree. This is done as the tree editor does not fill the
* bounds of the cell, we need the renderer to paint the tree in the
* background, and then draw the editor over it.
*/
public boolean editCellAt(int row, int column, EventObject e) {
boolean retValue = super.editCellAt(row, column, e);
if (retValue && getColumnClass(column) == TreeTableModel.class) {
repaint(getCellRect(row, column, false));
}
return retValue;
}
/**
* A TreeCellRenderer that displays a JTree.
*/
public class TreeTableCellRenderer extends JTree implements TableCellRenderer {
/** Last table/tree row asked to renderer. */
protected int visibleRow;
/**
* Border to draw around the tree, if this is non-null, it will be
* painted.
*/
protected Border highlightBorder;
@Override
public boolean isEditable() {
return true;
}
public TreeTableCellRenderer(TreeModel model) {
super(model);
}
/**
* updateUI is overridden to set the colors of the Tree's renderer to
* match that of the table.
*/
public void updateUI() {
super.updateUI();
// Make the tree's cell renderer use the table's cell selection
// colors.
TreeCellRenderer tcr = getCellRenderer();
if (tcr instanceof DefaultTreeCellRenderer) {
DefaultTreeCellRenderer dtcr = ((DefaultTreeCellRenderer) tcr);
// For 1.1 uncomment this, 1.2 has a bug that will cause an
// exception to be thrown if the border selection color is
// null.
// dtcr.setBorderSelectionColor(null);
dtcr.setTextSelectionColor(UIManager.getColor("Table.selectionForeground"));
dtcr.setBackgroundSelectionColor(UIManager.getColor("Table.selectionBackground"));
}
}
/**
* Sets the row height of the tree, and forwards the row height to the
* table.
*/
public void setRowHeight(int rowHeight) {
if (rowHeight > 0) {
super.setRowHeight(rowHeight);
if (JTreeTable.this != null && JTreeTable.this.getRowHeight() != rowHeight) {
JTreeTable.this.setRowHeight(getRowHeight());
}
}
}
/**
* This is overridden to set the height to match that of the JTable.
*/
public void setBounds(int x, int y, int w, int h) {
super.setBounds(x, 0, w, JTreeTable.this.getHeight());
}
/**
* Sublcassed to translate the graphics such that the last visible row
* will be drawn at 0,0.
*/
public void paint(Graphics g) {
g.translate(0, -visibleRow * getRowHeight());
super.paint(g);
// Draw the Table border if we have focus.
if (highlightBorder != null) {
highlightBorder.paintBorder(this, g, 0, visibleRow * getRowHeight(), getWidth(), getRowHeight());
}
}
/**
* TreeCellRenderer method. Overridden to update the visible row.
*/
public Component getTableCellRendererComponent(JTable table, Object value, boolean isSelected, boolean hasFocus, int row, int column) {
Color background;
Color foreground;
if (isSelected) {
background = table.getSelectionBackground();
foreground = table.getSelectionForeground();
} else {
background = table.getBackground();
foreground = table.getForeground();
}
highlightBorder = null;
if (realEditingRow() == row && getEditingColumn() == column) {
background = UIManager.getColor("Table.focusCellBackground");
foreground = UIManager.getColor("Table.focusCellForeground");
} else if (hasFocus) {
highlightBorder = UIManager.getBorder("Table.focusCellHighlightBorder");
if (isCellEditable(row, column)) {
background = UIManager.getColor("Table.focusCellBackground");
foreground = UIManager.getColor("Table.focusCellForeground");
}
}
if(table.getValueAt(row, -1) != null &&
table.getValueAt(row, -1) instanceof BOUser) {
background = new Color(255, 255, 204);
}
visibleRow = row;
setBackground(background);
TreeCellRenderer tcr = getCellRenderer();
if (tcr instanceof DefaultTreeCellRenderer) {
DefaultTreeCellRenderer dtcr = ((DefaultTreeCellRenderer) tcr);
if (isSelected) {
dtcr.setTextSelectionColor(foreground);
dtcr.setBackgroundSelectionColor(background);
} else {
dtcr.setTextNonSelectionColor(foreground);
dtcr.setBackgroundNonSelectionColor(background);
}
}
return this;
}
}
/**
* An editor that can be used to edit the tree column. This extends
* DefaultCellEditor and uses a JTextField (actually, TreeTableTextField) to
* perform the actual editing.
* <p>
* To support editing of the tree column we can not make the tree editable.
* The reason this doesn't work is that you can not use the same component
* for editing and renderering. The table may have the need to paint cells,
* while a cell is being edited. If the same component were used for the
* rendering and editing the component would be moved around, and the
* contents would change. When editing, this is undesirable, the contents of
* the text field must stay the same, including the caret blinking, and
* selections persisting. For this reason the editing is done via a
* TableCellEditor.
* <p>
* Another interesting thing to be aware of is how tree positions its render
* and editor. The render/editor is responsible for drawing the icon
* indicating the type of node (leaf, branch...). The tree is responsible
* for drawing any other indicators, perhaps an additional +/- sign, or
* lines connecting the various nodes. So, the renderer is positioned based
* on depth. On the other hand, table always makes its editor fill the
* contents of the cell. To get the allusion that the table cell editor is
* part of the tree, we don't want the table cell editor to fill the cell
* bounds. We want it to be placed in the same manner as tree places it
* editor, and have table message the tree to paint any decorations the tree
* wants. Then, we would only have to worry about the editing part. The
* approach taken here is to determine where tree would place the editor,
* and to override the <code>reshape</code> method in the JTextField
* component to nudge the textfield to the location tree would place it.
* Since JTreeTable will paint the tree behind the editor everything should
* just work. So, that is what we are doing here. Determining of the icon
* position will only work if the TreeCellRenderer is an instance of
* DefaultTreeCellRenderer. If you need custom TreeCellRenderers, that don't
* descend from DefaultTreeCellRenderer, and you want to support editing in
* JTreeTable, you will have to do something similiar.
*/
public class TreeTableCellEditor extends DefaultCellEditor {
public TreeTableCellEditor() {
super(new TreeTableTextField());
}
/**
* Overridden to determine an offset that tree would place the editor
* at. The offset is determined from the <code>getRowBounds</code> JTree
* method, and additionally from the icon DefaultTreeCellRenderer will
* use.
* <p>
* The offset is then set on the TreeTableTextField component created in
* the constructor, and returned.
*/
public Component getTableCellEditorComponent(JTable table, Object value, boolean isSelected, int r, int c) {
Component component = super.getTableCellEditorComponent(table, value, isSelected, r, c);
JTree t = getTree();
boolean rv = t.isRootVisible();
int offsetRow = rv ? r : r - 1;
Rectangle bounds = t.getRowBounds(offsetRow);
int offset = bounds.x;
TreeCellRenderer tcr = t.getCellRenderer();
if (tcr instanceof DefaultTreeCellRenderer) {
Object node = t.getPathForRow(offsetRow).getLastPathComponent();
Icon icon;
if (t.getModel().isLeaf(node))
icon = ((DefaultTreeCellRenderer) tcr).getLeafIcon();
else if (tree.isExpanded(offsetRow))
icon = ((DefaultTreeCellRenderer) tcr).getOpenIcon();
else
icon = ((DefaultTreeCellRenderer) tcr).getClosedIcon();
if (icon != null) {
offset += ((DefaultTreeCellRenderer) tcr).getIconTextGap() + icon.getIconWidth();
}
}
((TreeTableTextField) getComponent()).offset = offset;
return component;
}
/**
* This is overridden to forward the event to the tree. This will return
* true if the click count >= 3, or the event is null.
*/
public boolean isCellEditable(EventObject e) {
if (e == null) {
return true;
}
if (e instanceof MouseEvent) {
MouseEvent me = (MouseEvent) e;
// If the modifiers are not 0 (or the left mouse button),
// tree may try and toggle the selection, and table
// will then try and toggle, resulting in the
// selection remaining the same. To avoid this, we
// only dispatch when the modifiers are 0 (or the left mouse
// button).
if (me.getModifiers() == 0 || me.getModifiers() == InputEvent.BUTTON1_MASK) {
for (int counter = getColumnCount() - 1; counter >= 0; counter--) {
if (getColumnClass(counter) == TreeTableModel.class) {
MouseEvent newME = new MouseEvent(JTreeTable.this.tree, me.getID(), me.getWhen(), me.getModifiers(), me.getX() - getCellRect(0, counter, true).x, me.getY(), me
.getClickCount(), me.isPopupTrigger());
JTreeTable.this.tree.dispatchEvent(newME);
break;
}
}
}
if (me.getClickCount() >= 3) {
return true;
}
return false;
} else if (e instanceof ActionEvent) {
return true;
}
return false;
}
}
/**
* Component used by TreeTableCellEditor. The only thing this does is to
* override the <code>reshape</code> method, and to ALWAYS make the x
* location be <code>offset</code>.
*/
static class TreeTableTextField extends JTextField {
public int offset;
public void reshape(int x, int y, int w, int h) {
int newX = Math.max(x, offset);
super.reshape(newX, y, w - (newX - x), h);
}
}
/**
* ListToTreeSelectionModelWrapper extends DefaultTreeSelectionModel to
* listen for changes in the ListSelectionModel it maintains. Once a change
* in the ListSelectionModel happens, the paths are updated in the
* DefaultTreeSelectionModel.
*/
class ListToTreeSelectionModelWrapper extends DefaultTreeSelectionModel {
/** Set to true when we are updating the ListSelectionModel. */
protected boolean updatingListSelectionModel;
public ListToTreeSelectionModelWrapper() {
super();
getListSelectionModel().addListSelectionListener(createListSelectionListener());
}
/**
* Returns the list selection model. ListToTreeSelectionModelWrapper
* listens for changes to this model and updates the selected paths
* accordingly.
*/
ListSelectionModel getListSelectionModel() {
return listSelectionModel;
}
/**
* This is overridden to set <code>updatingListSelectionModel</code> and
* message super. This is the only place DefaultTreeSelectionModel
* alters the ListSelectionModel.
*/
public void resetRowSelection() {
if (!updatingListSelectionModel) {
updatingListSelectionModel = true;
try {
super.resetRowSelection();
} finally {
updatingListSelectionModel = false;
}
}
// Notice how we don't message super if
// updatingListSelectionModel is true. If
// updatingListSelectionModel is true, it implies the
// ListSelectionModel has already been updated and the
// paths are the only thing that needs to be updated.
}
/**
* Creates and returns an instance of ListSelectionHandler.
*/
protected ListSelectionListener createListSelectionListener() {
return new ListSelectionHandler();
}
/**
* If <code>updatingListSelectionModel</code> is false, this will reset
* the selected paths from the selected rows in the list selection
* model.
*/
protected void updateSelectedPathsFromSelectedRows() {
if (!updatingListSelectionModel) {
updatingListSelectionModel = true;
try {
// This is way expensive, ListSelectionModel needs an
// enumerator for iterating.
int min = listSelectionModel.getMinSelectionIndex();
int max = listSelectionModel.getMaxSelectionIndex();
clearSelection();
if (min != -1 && max != -1) {
for (int counter = min; counter <= max; counter++) {
if (listSelectionModel.isSelectedIndex(counter)) {
TreePath selPath = tree.getPathForRow(counter);
if (selPath != null) {
addSelectionPath(selPath);
}
}
}
}
} finally {
updatingListSelectionModel = false;
}
}
}
/**
* Class responsible for calling updateSelectedPathsFromSelectedRows
* when the selection of the list changse.
*/
class ListSelectionHandler implements ListSelectionListener {
public void valueChanged(ListSelectionEvent e) {
updateSelectedPathsFromSelectedRows();
}
}
}
}