package com.tankz;
import com.artemis.World;
import com.tankz.systems.misc.AmmoRegenerationSystem;
import com.tankz.systems.misc.BoundarySystem;
import com.tankz.systems.misc.ExpirationSystem;
import com.tankz.systems.misc.HealthSystem;
import com.tankz.systems.physics.PhysicsSystem;
public class TankzMultiplayerServer implements Runnable {
private World world;
public TankzMultiplayerServer() {
initialize();
}
@Override
public void run() {
while (true) {
System.out.println("Running game loop");
update(1000);
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
private void initialize() {
world = new World();
world.setSystem(new HealthSystem());
world.setSystem(new PhysicsSystem());
world.setSystem(new ExpirationSystem());
world.setSystem(new BoundarySystem(0, 0, 4096, 4096));
world.setSystem(new AmmoRegenerationSystem());
world.initialize();
}
public void update(int delta) {
world.setDelta(delta);
world.process();
}
public static void main(String[] args) throws InterruptedException {
Thread thread = new Thread(new TankzMultiplayerServer());
thread.start();
}
}