Package com.puzzlebazar.client.util

Source Code of com.puzzlebazar.client.util.SquareGridConverterImpl

/**
* Copyright 2010 Philippe Beaudoin
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/

package com.puzzlebazar.client.util;

import com.google.gwt.user.client.ui.Widget;
import com.puzzlebazar.client.ui.SquareGridLayoutPanel;
import com.puzzlebazar.shared.util.Recti;
import com.puzzlebazar.shared.util.Vec2i;

/**
* @author Philippe Beaudoin
*/
public class SquareGridConverterImpl implements SquareGridConverter {

  private final SquareGridLayoutPanel gridPanel;
  private final Widget uiWidget;

  /**
   * Contains the position of the square grid in
   * the uiWidget coordinates. (Borders are already removed.)
   */
  private final Recti gridInUiWidget = new Recti();

  /**
   * Creates a converter between a specific {@link SquareGridLayoutPanel}
   * and another {@link Widget} in which all the ui events will be passed.
   *
   * @param gridPanel The {@link SquareGridLayoutPanel}.
   * @param uiWidget The {@link Widget} that will be receiving the ui events.
   */
  public SquareGridConverterImpl(SquareGridLayoutPanel gridPanel, Widget uiWidget) {
    this.gridPanel = gridPanel;
    this.uiWidget = uiWidget;
  }

  @Override
  public Vec2i pixelToCell(int x, int y) {
    updateGridInUiWidget();
    int dx = x - gridInUiWidget.x;
    int dy = y - gridInUiWidget.y;
    Vec2i result = new Vec2i(
        dx * gridPanel.getWidth() / gridInUiWidget.w,
        dy * gridPanel.getHeight() / gridInUiWidget.h);
    if (dx < 0) {
      result.x = -1;
    }
    if (dy < 0) {
      result.y = -1;
    }
    return result;
  }

  @Override
  public VertexHitInfo pixelToVertex(int x, int y) {

    updateGridInUiWidget();
    double pixelPerCellX = gridInUiWidget.w / (double) gridPanel.getWidth();
    double pixelPerCellY = gridInUiWidget.h / (double) gridPanel.getHeight();

    // Move grid half a cell to the top-left
    double dx = x - gridInUiWidget.x + pixelPerCellX / 2.0;
    double dy = y - gridInUiWidget.y + pixelPerCellY / 2.0;
    if (dx < 0 || dy < 0) {
      return null;
    }

    Vec2i vertex = new Vec2i();
    Vec2i dist = new Vec2i();
    vertex.x = (int) (dx * gridPanel.getWidth() / gridInUiWidget.w);
    vertex.y = (int) (dy * gridPanel.getHeight() / gridInUiWidget.h);

    // The vertex position
    dist.x = Math.abs((int) (dx - vertex.x * pixelPerCellX - pixelPerCellX / 2.0));
    dist.y = Math.abs((int) (dy - vertex.y * pixelPerCellY - pixelPerCellY / 2.0));

    return new VertexHitInfo(vertex, dist);
  }

  @Override
  public EdgeHitInfo pixelToEdge(int x, int y) {
    updateGridInUiWidget();
    Vec2i cell = pixelToCell(x, y);
    VertexHitInfo vertexHitInfo = pixelToVertex(x, y);
    if (vertexHitInfo == null || vertexHitInfo.getVertex().x < 0 ||  vertexHitInfo.getVertex().y < 0) {
      return null;
    }

    boolean vertical;
    Vec2i edge = new Vec2i();
    int dist;
    if (vertexHitInfo.getDist().y < vertexHitInfo.getDist().x) {
      // Select horizontal edge
      vertical = false;
      edge.x = cell.x;
      edge.y = vertexHitInfo.getVertex().y;
      dist = vertexHitInfo.getDist().y;
    } else {
      // Select vertical edge
      vertical = true;
      edge.x = vertexHitInfo.getVertex().x;
      edge.y = cell.y;
      dist = vertexHitInfo.getDist().x;
    }

    return new EdgeHitInfo(vertical, edge, dist);
  }

  /**
   * Makes sure the {@link gridInWidget} rectangle is up to date.
   * Must be called before any conversion operation.
   * Possible optimization:
   * We could make the user responsible of calling
   * this method when the window is resized.
   */
  private void updateGridInUiWidget() {
    int border = gridPanel.getBorder();
    gridInUiWidget.x = gridPanel.getAbsoluteLeft() + border - uiWidget.getAbsoluteLeft();
    gridInUiWidget.y = gridPanel.getAbsoluteTop() + border - uiWidget.getAbsoluteTop();
    gridInUiWidget.w = gridPanel.getOffsetWidth() - 2 * border;
    gridInUiWidget.h = gridPanel.getOffsetHeight() - 2 * border;
  }

}
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