Package org.fest.swing.fixture

Source Code of org.fest.swing.fixture.FrameFixture

/*
* Created on Feb 8, 2007
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*
* Copyright @2007-2010 the original author or authors.
*/
package org.fest.swing.fixture;

import java.awt.*;

import org.fest.swing.core.*;
import org.fest.swing.core.Robot;
import org.fest.swing.driver.FrameDriver;
import org.fest.swing.exception.*;
import org.fest.swing.timing.Timeout;

/**
* Understands functional testing of <code>{@link Frame}</code>s:
* <ul>
* <li>user input simulation</li>
* <li>state verification</li>
* <li>property value query</li>
* </ul>
*
* @author Yvonne Wang
* @author Alex Ruiz
*/
public class FrameFixture extends WindowFixture<Frame> implements FrameLikeFixture {

  private FrameDriver driver;

  /**
   * Creates a new <code>{@link FrameFixture}</code>. This constructor creates a new <code>{@link Robot}</code>
   * containing the current AWT hierarchy.
   * @param target the <code>Frame</code> to be managed by this fixture.
   * @throws NullPointerException if the given frame is <code>null</code>.
   * @see BasicRobot#robotWithCurrentAwtHierarchy()
   */
  public FrameFixture(Frame target) {
    super(target);
    createDriver();
  }

  /**
   * Creates a new <code>{@link FrameFixture}</code>.
   * @param robot performs user events on the given window and verifies expected output.
   * @param target the <code>Frame</code> to be managed by this fixture.
   * @throws NullPointerException if the given robot is <code>null</code>.
   * @throws NullPointerException if the given frame is <code>null</code>.
   */
  public FrameFixture(Robot robot, Frame target) {
    super(robot, target);
    createDriver();
  }

  /**
   * Creates a new <code>{@link FrameFixture}</code>.
   * @param robot performs user events on the given window and verifies expected output.
   * @param name the name of the <code>Frame</code> to find using the given <code>Robot</code>.
   * @throws NullPointerException if the given robot is <code>null</code>.
   * @throws ComponentLookupException if a <code>Frame</code> having a matching name could not be found.
   * @throws ComponentLookupException if more than one <code>Frame</code> having a matching name is found.
   */
  public FrameFixture(Robot robot, String name) {
    super(robot, name, Frame.class);
    createDriver();
  }

  /**
   * Creates a new <code>{@link FrameFixture}</code>. This constructor creates a new <code>{@link Robot}</code>
   * containing the current AWT hierarchy.
   * @param name the name of the <code>Frame</code> to find.
   * @throws ComponentLookupException if a <code>Frame</code> having a matching name could not be found.
   * @throws ComponentLookupException if more than one <code>Frame</code> having a matching name is found.
   */
  public FrameFixture(String name) {
    super(name, Frame.class);
    createDriver();
  }

  private void createDriver() {
    driver(new FrameDriver(robot));
  }

  /**
   * Sets the <code>{@link FrameDriver}</code> to be used by this fixture.
   * @param newDriver the new <code>FrameDriver</code>.
   * @throws NullPointerException if the given driver is <code>null</code>.
   */
  protected final void driver(FrameDriver newDriver) {
    validateNotNull(newDriver);
    driver = newDriver;
  }

  /**
   * Simulates a user clicking this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   */
  public FrameFixture click() {
    driver.click(target);
    return this;
  }

  /**
   * Simulates a user clicking this fixture's <code>{@link Frame}</code>.
   * @param button the button to click.
   * @return this fixture.
   */
  public FrameFixture click(MouseButton button) {
    driver.click(target, button);
    return this;
  }

  /**
   * Simulates a user clicking this fixture's <code>{@link Frame}</code>.
   * @param mouseClickInfo specifies the button to click and the times the button should be clicked.
   * @return this fixture.
   * @throws NullPointerException if the given <code>MouseClickInfo</code> is <code>null</code>.
   */
  public FrameFixture click(MouseClickInfo mouseClickInfo) {
    driver.click(target, mouseClickInfo);
    return this;
  }

  /**
   * Simulates a user double-clicking this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   */
  public FrameFixture doubleClick() {
    driver.doubleClick(target);
    return this;
  }

  /**
   * Simulates a user right-clicking this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   */
  public FrameFixture rightClick() {
    driver.rightClick(target);
    return this;
  }

  /**
   * Simulates a user iconifying this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   */
  public FrameFixture iconify() {
    driver.iconify(target);
    return this;
  }

  /**
   * Simulates a user deiconifying this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   */
  public FrameFixture deiconify() {
    driver.deiconify(target);
    return this;
  }

  /**
   * Simulates a user maximizing this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   * @throws ActionFailedException if the operating system does not support maximizing frames.
   */
  public FrameFixture maximize() {
    driver.maximize(target);
    return this;
  }

  /**
   * Simulates a user normalizing this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   */
  public FrameFixture normalize() {
    driver.normalize(target);
    return this;
  }

  /**
   * Gives input focus to this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   */
  public FrameFixture focus() {
    driver.focus(target);
    return this;
  }

  /**
   * Simulates a user moving this fixture's <code>{@link Frame}</code> to the given point.
   * @param p the point to move this fixture's <code>Frame</code> to.
   * @return this fixture.
   */
  public FrameFixture moveTo(Point p) {
    driver.moveTo(target, p);
    return this;
  }

  /**
   * Simulates a user pressing given key with the given modifiers on this fixture's <code>{@link Frame}</code>.
   * Modifiers is a mask from the available <code>{@link java.awt.event.InputEvent}</code> masks.
   * @param keyPressInfo specifies the key and modifiers to press.
   * @return this fixture.
   * @throws NullPointerException if the given <code>KeyPressInfo</code> is <code>null</code>.
   * @throws IllegalArgumentException if the given code is not a valid key code.
   * @see KeyPressInfo
   */
  public FrameFixture pressAndReleaseKey(KeyPressInfo keyPressInfo) {
    driver.pressAndReleaseKey(target, keyPressInfo);
    return this;
  }

  /**
   * Simulates a user pressing and releasing the given keys on this fixture's <code>{@link Frame}</code>.
   * @param keyCodes one or more codes of the keys to press.
   * @return this fixture.
   * @throws NullPointerException if the given array of codes is <code>null</code>.
   * @throws IllegalArgumentException if any of the given code is not a valid key code.
   * @see java.awt.event.KeyEvent
   */
  public FrameFixture pressAndReleaseKeys(int... keyCodes) {
    driver.pressAndReleaseKeys(target, keyCodes);
    return this;
  }

  /**
   * Simulates a user pressing the given key on this fixture's <code>{@link Frame}</code>.
   * @param keyCode the code of the key to press.
   * @return this fixture.
   * @throws IllegalArgumentException if any of the given code is not a valid key code.
   * @see java.awt.event.KeyEvent
   */
  public FrameFixture pressKey(int keyCode) {
    driver.pressKey(target, keyCode);
    return this;
  }

  /**
   * Simulates a user releasing the given key on this fixture's <code>{@link Frame}</code>.
   * @param keyCode the code of the key to release.
   * @return this fixture.
   * @throws IllegalArgumentException if any of the given code is not a valid key code.
   * @see java.awt.event.KeyEvent
   */
  public FrameFixture releaseKey(int keyCode) {
    driver.releaseKey(target, keyCode);
    return this;
  }

  /**
   * Asserts that this fixture's <code>{@link Frame}</code> has input focus.
   * @return this fixture.
   * @throws AssertionError if this fixture's <code>Frame</code> does not have input focus.
   */
  public FrameFixture requireFocused() {
    driver.requireFocused(target);
    return this;
  }

  /**
   * Asserts that this fixture's <code>{@link Frame}</code> is disabled.
   * @return this fixture.
   * @throws AssertionError if this fixture's <code>Frame</code> is enabled.
   */
  public FrameFixture requireDisabled() {
    driver.requireDisabled(target);
    return this;
  }

  /**
   * Asserts that this fixture's <code>{@link Frame}</code> is enabled.
   * @return this fixture.
   * @throws AssertionError if this fixture's <code>Frame</code> is disabled.
   */
  public FrameFixture requireEnabled() {
    driver.requireEnabled(target);
    return this;
  }

  /**
   * Asserts that this fixture's <code>{@link Frame}</code> is enabled.
   * @param timeout the time this fixture will wait for the component to be enabled.
   * @return this fixture.
   * @throws WaitTimedOutError if this fixture's <code>Frame</code> is never enabled.
   */
  public FrameFixture requireEnabled(Timeout timeout) {
    driver.requireEnabled(target, timeout);
    return this;
  }

  /**
   * Asserts that this fixture's <code>{@link Frame}</code> is not visible.
   * @return this fixture.
   * @throws AssertionError if this fixture's <code>Frame</code> is visible.
   */
  public FrameFixture requireNotVisible() {
    driver.requireNotVisible(target);
    return this;
  }

  /**
   * Asserts that the size of this fixture's <code>{@link Frame}</code> is equal to given one.
   * @param size the given size to match.
   * @return this fixture.
   * @throws AssertionError if the size of this fixture's <code>Frame</code> is not equal to the given size.
   */
  public FrameFixture requireSize(Dimension size) {
    driver.requireSize(target, size);
    return this;
  }

  /**
   * Asserts that this fixture's <code>{@link Frame}</code> is visible.
   * @return this fixture.
   * @throws AssertionError if this fixture's <code>Frame</code> is not visible.
   */
  public FrameFixture requireVisible() {
    driver.requireVisible(target);
    return this;
  }

  /**
   * Simulates a user resizing vertically this fixture's <code>{@link Frame}</code>.
   * @param height the height that this fixture's <code>Frame</code> should have after being resized.
   * @return this fixture.
   */
  public FrameFixture resizeHeightTo(int height) {
    driver.resizeHeightTo(target, height);
    return this;
  }

  /**
   * Simulates a user resizing this fixture's <code>{@link Frame}</code>.
   * @param size the size that the target window should have after being resized.
   * @return this fixture.
   */
  public FrameFixture resizeTo(Dimension size) {
    driver.resizeTo(target, size);
    return this;
  }

  /**
   * Simulates a user resizing horizontally this fixture's <code>{@link Frame}</code>.
   * @param width the width that this fixture's <code>Frame</code> should have after being resized.
   * @return this fixture.
   */
  public FrameFixture resizeWidthTo(int width) {
    driver.resizeWidthTo(target, width);
    return this;
  }

  /**
   * Shows this fixture's <code>{@link Frame}</code>.
   * @return this fixture.
   */
  public FrameFixture show() {
    driver.show(target);
    return this;
  }

  /**
   * Shows this fixture's <code>{@link Frame}</code>, resized to the given size.
   * @param size the size to resize this fixture's <code>Frame</code> to.
   * @return this fixture.
   */
  public FrameFixture show(Dimension size) {
    driver.show(target, size);
    return this;
  }

  /**
   * If fixture's <code>{@link Frame}</code> is visible, brings it to the front and may make it the focused one.
   * @return this fixture.
   */
  public FrameFixture moveToFront() {
    driver.moveToFront(target);
    return this;
  }

  /**
   * If the given <code>{@link Frame}</code> is visible, sends it to the back and may cause it to lose focus or
   * activation if it is the focused or active.
   * @return this fixture.
   */
  public FrameFixture moveToBack() {
    driver.moveToBack(target);
    return this;
  }

  /**
   * Shows a pop-up menu using this fixture's <code>{@link Frame}</code> as the invoker of the pop-up menu.
   * @return a fixture that manages the displayed pop-up menu.
   * @throws IllegalStateException if this fixture's <code>Frame</code> is disabled.
   * @throws IllegalStateException if this fixture's <code>Frame</code> is not showing on the screen.
   * @throws ComponentLookupException if a pop-up menu cannot be found.
   */
  public JPopupMenuFixture showPopupMenu() {
    return new JPopupMenuFixture(robot, driver.invokePopupMenu(target));
  }

  /**
   * Shows a pop-up menu at the given point using this fixture's <code>{@link Frame}</code> as the invoker of the
   * pop-up menu.
   * @param p the given point where to show the pop-up menu.
   * @return a fixture that manages the displayed pop-up menu.
   * @throws IllegalStateException if this fixture's <code>Frame</code> is disabled.
   * @throws IllegalStateException if this fixture's <code>Frame</code> is not showing on the screen.
   * @throws ComponentLookupException if a pop-up menu cannot be found.
   */
  public JPopupMenuFixture showPopupMenuAt(Point p) {
    return new JPopupMenuFixture(robot, driver.invokePopupMenu(target, p));
  }

  /**
   * Simulates a user closing this fixture's <code>{@link Frame}</code>.
   */
  public void close() {
    driver.close(target);
  }
}
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