package com.l2client.animsystem.example;
import com.l2client.animsystem.Action;
import com.l2client.animsystem.Animation;
import com.l2client.animsystem.Mediator;
import com.l2client.animsystem.Channel.Channels;
public class DieAction extends Action {
public DieAction() {
}
@Override
protected Animation evaluate(Mediator med){
Animation ret = null;
if(med.setLockCheck(Channels.AllChannels,3)){
ret = med.getAnimation();
ret.setLevel(3);
ret.setChannel(med.getChannel(Channels.AllChannels));
if(rand.nextInt(1) > 0)
ret.setName("Death1");
else
ret.setName("Death2");
ret.setBlendTime(0f);
}
return ret;
}
}