Package org.geoforge.java.awt.paint

Source Code of org.geoforge.java.awt.paint.GfrUtilPaint

/*
*  Copyright (C) 2011-2014 GeoForge Project
*
*  This program is free software: you can redistribute it and/or modify
*  it under the terms of the GNU Lesser General Public License as published by
*  the Free Software Foundation, either version 3 of the License, or
*  (at your option) any later version.
*
*  This program is distributed in the hope that it will be useful,
*  but WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*  GNU Lesser General Public License for more details.
*
*  You should have received a copy of the GNU Lesser General Public License
*  along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package org.geoforge.java.awt.paint;

import java.awt.Color;
import java.awt.Graphics2D;
import java.awt.Paint;
import java.awt.Rectangle;
import java.awt.TexturePaint;
import java.awt.image.BufferedImage;

/**
*
* @author Amadeus.Sowerby
*
* email: Amadeus.Sowerby_AT_gmail.com
* ... please remove "_AT_" from the above string to get the right email address
*/
public class GfrUtilPaint
{
   public static Paint s_getTexturePoint()
   {
      BufferedImage bi = new BufferedImage(5, 5, BufferedImage.TYPE_INT_RGB);
      Graphics2D big = bi.createGraphics();
    
      big.setColor(new Color(251,198,68));
      big.fillRect(0, 0, 5, 5);
      big.setColor(Color.DARK_GRAY);
      big.fillRect(1, 3, 1, 1);
      Rectangle r = new Rectangle(0, 0, 5, 5);
     
      return new TexturePaint(bi, r);
   }
  
  
   public static Paint s_getTextureDash()
   {
      BufferedImage bi = new BufferedImage(10, 10, BufferedImage.TYPE_INT_RGB);
      Graphics2D big = bi.createGraphics();
    
      big.setColor(new Color(148,165,160));
      big.fillRect(0, 0, 10, 10);
      big.setColor(Color.DARK_GRAY);
      big.fillRect(1, 1, 5, 1);
      big.fillRect(6, 6, 5, 1);
      Rectangle r = new Rectangle(0, 0, 10, 10);
     
      return new TexturePaint(bi, r);
   }
  
}
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