/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.cspoker.ai.bots.bot.gametree.mcts;
import java.util.concurrent.ExecutorService;
import org.cspoker.ai.bots.bot.Bot;
import org.cspoker.ai.bots.bot.BotFactory;
import org.cspoker.ai.bots.bot.gametree.mcts.listeners.MCTSListener;
import org.cspoker.ai.bots.bot.gametree.mcts.nodes.Config;
import org.cspoker.ai.bots.bot.gametree.mcts.nodes.ShowdownNode;
import org.cspoker.ai.bots.bot.gametree.mcts.strategies.backpropagation.BackPropagationStrategy;
import org.cspoker.ai.bots.bot.gametree.mcts.strategies.selection.SelectionStrategy;
import org.cspoker.ai.bots.bot.gametree.search.expander.sampling.Sampler;
import org.cspoker.ai.bots.listener.BotListener;
import org.cspoker.ai.opponentmodels.OpponentModel;
import org.cspoker.client.common.SmartLobbyContext;
import org.cspoker.common.elements.player.PlayerId;
import org.cspoker.common.elements.table.TableId;
import org.cspoker.common.handeval.spears2p2.StateTableEvaluator;
public class MCTSBotFactory implements BotFactory {
private final MCTSListener.Factory[] listeners;
private final OpponentModel.Factory opponentModelFactory;
private final SelectionStrategy decisionNodeSelectionStrategy;
private final SelectionStrategy opponentNodeSelectionStrategy;
private final SelectionStrategy moveSelectionStrategy;
private final ShowdownNode.Factory showdownNodeFactory;
private final Sampler sampler;
private final int decisionTime;
private final String name;
private final BackPropagationStrategy.Factory backPropStratFactory;
public MCTSBotFactory(
String name,
OpponentModel.Factory opponentModelFactory,
SelectionStrategy decisionNodeSelectionStrategy,
SelectionStrategy opponentNodeSelectionStrategy,
SelectionStrategy moveSelectionStrategy,
ShowdownNode.Factory showdownNodeFactory,
BackPropagationStrategy.Factory backPropStratFactory,
Sampler sampler,
int decisionTime,
MCTSListener.Factory... listeners) {
this.name = name;
this.listeners = listeners;
this.opponentModelFactory = opponentModelFactory;
this.decisionNodeSelectionStrategy=decisionNodeSelectionStrategy;
this.opponentNodeSelectionStrategy=opponentNodeSelectionStrategy;
this.moveSelectionStrategy = moveSelectionStrategy;
this.showdownNodeFactory = showdownNodeFactory;
this.backPropStratFactory = backPropStratFactory;
this.sampler = sampler;
this.decisionTime = decisionTime;
StateTableEvaluator.getInstance();
}
public Bot createBot(final PlayerId botId, TableId tableId,
SmartLobbyContext lobby, int buyIn, ExecutorService executor,
BotListener... botListeners) {
OpponentModel opponentModel = opponentModelFactory.create(botId);
Config config = new Config(opponentModel, showdownNodeFactory,
decisionNodeSelectionStrategy, opponentNodeSelectionStrategy,
moveSelectionStrategy, backPropStratFactory, sampler);
return new MCTSBot(botId, tableId, lobby, executor, buyIn,
config,
decisionTime,
listeners,
botListeners);
}
@Override
public String toString() {
return name;
}
}