/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.cspoker.ai.bots.bot.gametree.action;
import java.rmi.RemoteException;
import org.cspoker.client.common.gamestate.GameState;
import org.cspoker.client.common.gamestate.modifiers.AllInState;
import org.cspoker.client.common.gamestate.modifiers.NextPlayerState;
import org.cspoker.client.common.gamestate.modifiers.RaiseState;
import org.cspoker.client.common.playerstate.PlayerState;
import org.cspoker.common.api.lobby.holdemtable.event.AllInEvent;
import org.cspoker.common.api.lobby.holdemtable.event.NextPlayerEvent;
import org.cspoker.common.api.lobby.holdemtable.event.RaiseEvent;
import org.cspoker.common.api.lobby.holdemtable.holdemplayer.context.RemoteHoldemPlayerContext;
import org.cspoker.common.api.shared.exception.IllegalActionException;
import org.cspoker.common.elements.player.PlayerId;
import org.cspoker.common.util.Util;
public class RaiseAction extends SearchBotAction {
public final int amount;
public RaiseAction(GameState gameState, PlayerId actor, int amount) {
super(gameState, actor);
this.amount = amount;
}
@Override
public void perform(RemoteHoldemPlayerContext context)
throws RemoteException, IllegalActionException {
context.betOrRaise(amount);
}
@Override
public GameState getUnwrappedStateAfterAction() {
PlayerState actorState = gameState.getPlayer(actor);
int stack = actorState.getStack();
int oldBet = actorState.getBet();
int largestBet = gameState.getLargestBet();
int deficit = largestBet - oldBet;
int movedAmount = deficit + amount;
GameState raiseState;
if (movedAmount >= stack) {
raiseState = new AllInState(gameState, new AllInEvent(actor, movedAmount));
} else {
raiseState = new RaiseState(gameState, new RaiseEvent(actor, amount, movedAmount));
}
return raiseState;
}
@Override
public GameState getStateAfterAction() {
GameState raiseState = getUnwrappedStateAfterAction();
return new NextPlayerState(raiseState, new NextPlayerEvent(raiseState
.getNextActivePlayerAfter(actor).getPlayerId()));
}
@Override
public String toString() {
PlayerState actorState = gameState.getPlayer(actor);
int stack = actorState.getStack();
int oldBet = actorState.getBet();
int largestBet = gameState.getLargestBet();
int deficit = largestBet - oldBet;
int movedAmount = deficit + amount;
if (movedAmount >= stack) {
return "Raise " + Util.parseDollars(amount)+ " (all-in)";
}else{
return "Raise " + Util.parseDollars(amount);
}
}
}