Package org.cspoker.ai.bots.bot.gametree.action

Source Code of org.cspoker.ai.bots.bot.gametree.action.RaiseAction

/**
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
*  This program is distributed in the hope that it will be useful,
*  but WITHOUT ANY WARRANTY; without even the implied warranty of
*  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*  GNU General Public License for more details.
*  You should have received a copy of the GNU General Public License
*  along with this program; if not, write to the Free Software
*  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
package org.cspoker.ai.bots.bot.gametree.action;

import java.rmi.RemoteException;

import org.cspoker.client.common.gamestate.GameState;
import org.cspoker.client.common.gamestate.modifiers.AllInState;
import org.cspoker.client.common.gamestate.modifiers.NextPlayerState;
import org.cspoker.client.common.gamestate.modifiers.RaiseState;
import org.cspoker.client.common.playerstate.PlayerState;
import org.cspoker.common.api.lobby.holdemtable.event.AllInEvent;
import org.cspoker.common.api.lobby.holdemtable.event.NextPlayerEvent;
import org.cspoker.common.api.lobby.holdemtable.event.RaiseEvent;
import org.cspoker.common.api.lobby.holdemtable.holdemplayer.context.RemoteHoldemPlayerContext;
import org.cspoker.common.api.shared.exception.IllegalActionException;
import org.cspoker.common.elements.player.PlayerId;
import org.cspoker.common.util.Util;

public class RaiseAction extends SearchBotAction {

  public final int amount;

  public RaiseAction(GameState gameState, PlayerId actor, int amount) {
    super(gameState, actor);
    this.amount = amount;
  }

  @Override
  public void perform(RemoteHoldemPlayerContext context)
  throws RemoteException, IllegalActionException {
    context.betOrRaise(amount);
  }

  @Override
  public GameState getUnwrappedStateAfterAction() {
    PlayerState actorState = gameState.getPlayer(actor);
    int stack = actorState.getStack();
    int oldBet = actorState.getBet();
    int largestBet = gameState.getLargestBet();
    int deficit = largestBet - oldBet;
    int movedAmount = deficit + amount;

    GameState raiseState;
    if (movedAmount >= stack) {
      raiseState = new AllInState(gameState, new AllInEvent(actor, movedAmount));
    } else {
      raiseState = new RaiseState(gameState, new RaiseEvent(actor, amount, movedAmount));
    }
    return raiseState;
  }

  @Override
  public GameState getStateAfterAction() {
    GameState raiseState = getUnwrappedStateAfterAction();
    return new NextPlayerState(raiseState, new NextPlayerEvent(raiseState
        .getNextActivePlayerAfter(actor).getPlayerId()));
  }

  @Override
  public String toString() {
    PlayerState actorState = gameState.getPlayer(actor);
    int stack = actorState.getStack();
    int oldBet = actorState.getBet();
    int largestBet = gameState.getLargestBet();
    int deficit = largestBet - oldBet;
    int movedAmount = deficit + amount;

    if (movedAmount >= stack) {
      return "Raise " + Util.parseDollars(amount)+ " (all-in)";
    }else{
      return "Raise " + Util.parseDollars(amount);
    }
  }

}
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