Package chat

Source Code of chat.ChatServer$ChatConnection

package chat;

import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.io.IOException;
import java.util.ArrayList;

import javax.swing.JFrame;
import javax.swing.JLabel;

import com.esotericsoftware.kryonet.Connection;
import com.esotericsoftware.kryonet.Listener;
import com.esotericsoftware.kryonet.Server;
import chat.Network.ChatMessage;
import chat.Network.RegisterName;
import chat.Network.UpdateNames;
import com.esotericsoftware.minlog.Log;

public class ChatServer {
        Server server;

        public ChatServer () throws IOException {
                server = new Server() {
                        protected Connection newConnection () {
                                // By providing our own connection implementation, we can store per
                                // connection state without a connection ID to state look up.
                                return new ChatConnection();
                        }
                };

                // For consistency, the classes to be sent over the network are
                // registered by the same method for both the client and server.
                Network.register(server);

                server.addListener(new Listener() {
                        public void received (Connection c, Object object) {
                                // We know all connections for this server are actually ChatConnections.
                                ChatConnection connection = (ChatConnection)c;

                                if (object instanceof RegisterName) {
                                        // Ignore the object if a client has already registered a name. This is
                                        // impossible with our client, but a hacker could send messages at any time.
                                        if (connection.name != null) return;
                                        // Ignore the object if the name is invalid.
                                        String name = ((RegisterName)object).name;
                                        if (name == null) return;
                                        name = name.trim();
                                        if (name.length() == 0) return;
                                        // Store the name on the connection.
                                        connection.name = name;
                                        // Send a "connected" message to everyone except the new client.
                                        ChatMessage chatMessage = new ChatMessage();
                                        chatMessage.text = name + " connected.";
                                        server.sendToAllExceptTCP(connection.getID(), chatMessage);
                                        // Send everyone a new list of connection names.
                                        updateNames();
                                        return;
                                }

                                if (object instanceof ChatMessage) {
                                        // Ignore the object if a client tries to chat before registering a name.
                                        if (connection.name == null) return;
                                        ChatMessage chatMessage = (ChatMessage)object;
                                        // Ignore the object if the chat message is invalid.
                                        String message = chatMessage.text;
                                        if (message == null) return;
                                        message = message.trim();
                                        if (message.length() == 0) return;
                                        // Prepend the connection's name and send to everyone.
                                        chatMessage.text = connection.name + ": " + message;
                                        server.sendToAllTCP(chatMessage);
                                        return;
                                }
                        }

                        public void disconnected (Connection c) {
                                ChatConnection connection = (ChatConnection)c;
                                if (connection.name != null) {
                                        // Announce to everyone that someone (with a registered name) has left.
                                        ChatMessage chatMessage = new ChatMessage();
                                        chatMessage.text = connection.name + " disconnected.";
                                        server.sendToAllTCP(chatMessage);
                                        updateNames();
                                }
                        }
                });
                server.bind(Network.port);
                server.start();

                // Open a window to provide an easy way to stop the server.
                JFrame frame = new JFrame("Chat Server");
                frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
                frame.addWindowListener(new WindowAdapter() {
                        public void windowClosed (WindowEvent evt) {
                                server.stop();
                        }
                });
                frame.getContentPane().add(new JLabel("Close to stop the chat server."));
                frame.setSize(320, 200);
                frame.setLocationRelativeTo(null);
                frame.setVisible(true);
        }

        void updateNames () {
                // Collect the names for each connection.
                Connection[] connections = server.getConnections();
                ArrayList names = new ArrayList(connections.length);
                for (int i = connections.length - 1; i >= 0; i--) {
                        ChatConnection connection = (ChatConnection)connections[i];
                        names.add(connection.name);
                }
                // Send the names to everyone.
                UpdateNames updateNames = new UpdateNames();
                updateNames.names = (String[])names.toArray(new String[names.size()]);
                server.sendToAllTCP(updateNames);
        }

        // This holds per connection state.
        static class ChatConnection extends Connection {
                public String name;
        }

        public static void main (String[] args) throws IOException {
                Log.set(Log.LEVEL_DEBUG);
                new ChatServer();
        }
}
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