package org.codemap.sandbox.main;
/*******************************************************************************
* Copyright (c) 2000, 2006 IBM Corporation and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
*******************************************************************************/
/*
* Canvas snippet: paint a circle in a canvas
*
* For a list of all SWT example snippets see
* http://www.eclipse.org/swt/snippets/
*/
import org.codemap.callhierarchy.vizualization.Globals;
import org.eclipse.swt.SWT;
import org.eclipse.swt.layout.FillLayout;
import org.eclipse.swt.widgets.Canvas;
import org.eclipse.swt.widgets.Composite;
import org.eclipse.swt.widgets.Display;
import org.eclipse.swt.widgets.Shell;
public class SwtMain extends Canvas {
public SwtMain(Composite parent) {
super(parent, SWT.NONE);
setSize(Globals.getScreenDimension());
}
public static void main(String[] args) {
// System.setProperty("java.awt.headless", "true");
Display display = new Display();
Shell shell = new Shell(display);
shell.setLayout(new FillLayout());
new SwtMain(shell);
shell.open();
while (!shell.isDisposed()) {
if (!display.readAndDispatch())
display.sleep();
}
display.dispose();
}
}