// Date: 1/30/2012 2:22:03 PM
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package me.ashtheking.dragons.model;
import net.minecraft.src.Entity;
import net.minecraft.src.ModelBase;
import net.minecraft.src.ModelRenderer;
public class ModelTroll extends ModelBase
{
//fields
ModelRenderer head;
ModelRenderer mouth;
ModelRenderer rightforearm;
ModelRenderer body;
ModelRenderer rightarm;
ModelRenderer leftarm;
ModelRenderer rightleg;
ModelRenderer leftleg;
ModelRenderer leftforearm;
public ModelTroll()
{
textureWidth = 64;
textureHeight = 32;
head = new ModelRenderer(this, 0, 0);
head.addBox(-4F, -8F, -4F, 8, 8, 8);
head.setRotationPoint(0F, 0F, 0F);
head.setTextureSize(64, 32);
head.mirror = true;
setRotation(head, 0F, 0F, 0F);
mouth = new ModelRenderer(this, 0, 8);
mouth.addBox(0F, 0F, 0F, 4, 3, 3);
mouth.setRotationPoint(-2F, -3F, -6F);
mouth.setTextureSize(64, 32);
mouth.mirror = true;
setRotation(mouth, 0F, 0F, 0F);
rightforearm = new ModelRenderer(this, 20, 16);
rightforearm.addBox(0F, 0F, 0F, 4, 10, 4);
rightforearm.setRotationPoint(-11F, 6F, 0F);
rightforearm.setTextureSize(64, 32);
rightforearm.mirror = true;
setRotation(rightforearm, -0.9294653F, -0.1115358F, 0.0174533F);
body = new ModelRenderer(this, 16, 16);
body.addBox(-4F, 0F, -2F, 8, 12, 4);
body.setRotationPoint(0F, 0F, 0F);
body.setTextureSize(64, 32);
body.mirror = true;
setRotation(body, 0F, 0F, 0F);
rightarm = new ModelRenderer(this, 40, 16);
rightarm.addBox(-3F, -2F, -2F, 4, 12, 4);
rightarm.setRotationPoint(-5F, 2F, 0F);
rightarm.setTextureSize(64, 32);
rightarm.mirror = true;
setRotation(rightarm, -0.5574829F, 1.115265F, 0F);
leftarm = new ModelRenderer(this, 40, 16);
leftarm.addBox(-1F, -2F, -2F, 4, 12, 4);
leftarm.setRotationPoint(5F, 2F, 0F);
leftarm.setTextureSize(64, 32);
leftarm.mirror = true;
setRotation(leftarm, -0.5574829F, -1.115265F, 0F);
rightleg = new ModelRenderer(this, 0, 16);
rightleg.addBox(-2F, 0F, -2F, 4, 12, 4);
rightleg.setRotationPoint(-2F, 12F, 0F);
rightleg.setTextureSize(64, 32);
rightleg.mirror = true;
setRotation(rightleg, 0F, 0F, 0F);
leftleg = new ModelRenderer(this, 0, 16);
leftleg.addBox(-2F, 0F, -2F, 4, 12, 4);
leftleg.setRotationPoint(2F, 12F, 0F);
leftleg.setTextureSize(64, 32);
leftleg.mirror = true;
setRotation(leftleg, 0F, 0F, 0F);
leftforearm = new ModelRenderer(this, 20, 16);
leftforearm.addBox(0F, 0F, 0F, 4, 10, 4);
leftforearm.setRotationPoint(7F, 6F, 0F);
leftforearm.setTextureSize(64, 32);
leftforearm.mirror = true;
setRotation(leftforearm, -0.9294653F, -0.1115358F, 0.0174533F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5);
head.render(f5);
mouth.render(f5);
rightforearm.render(f5);
body.render(f5);
rightarm.render(f5);
leftarm.render(f5);
rightleg.render(f5);
leftleg.render(f5);
leftforearm.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5);
}
}