Package amidst.map.layers

Source Code of amidst.map.layers.VillageLayer

package amidst.map.layers;

import java.util.Arrays;
import java.util.List;
import java.util.Random;

import amidst.Options;
import amidst.map.Fragment;
import amidst.map.IconLayer;
import amidst.map.MapObjectVillage;
import amidst.minecraft.Biome;
import amidst.minecraft.MinecraftUtil;

public class VillageLayer extends IconLayer {
  public static List<Biome> validBiomes = Arrays.asList(new Biome[] { Biome.plains, Biome.desert, Biome.savanna});
  private Random random = new Random();
 
  public VillageLayer() {
  }
 
  @Override
  public boolean isVisible() {
    return Options.instance.showVillages.get();   
  }
 
  @Override
  public void generateMapObjects(Fragment frag) {
    int size = Fragment.SIZE >> 4;
    for (int x = 0; x < size; x++) {
      for (int y = 0; y < size; y++) {
        int chunkX = x + frag.getChunkX();
        int chunkY = y + frag.getChunkY();
        if (checkChunk(chunkX, chunkY)) {
          frag.addObject(new MapObjectVillage(x << 4, y << 4).setParent(this));
        }
      }
    }
  }
  

  public boolean checkChunk(int chunkX, int chunkY) {
    byte villageParam1 = 32;
    byte villageParam2 = 8;
   
    int k = chunkX;
    int m = chunkY;
    if (chunkX < 0) chunkX -= villageParam1 - 1;
    if (chunkY < 0) chunkY -= villageParam1 - 1;
   
    int n = chunkX / villageParam1;
    int i1 = chunkY / villageParam1;
   
    long positionSeed = n * 341873128712L + i1 * 132897987541L + Options.instance.seed + 10387312L;
    random.setSeed(positionSeed);
   
   
   
    n *= villageParam1;
    i1 *= villageParam1;
    n += random.nextInt(villageParam1 - villageParam2);
    i1 += random.nextInt(villageParam1 - villageParam2);
    chunkX = k;
    chunkY = m;
    if ((chunkX == n) && (chunkY == i1))
      return MinecraftUtil.isValidBiome(chunkX * 16 + 8, chunkY * 16 + 8, 0, validBiomes);
   
    return false;
  }
}
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