/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.plugins;
import net.minecraft.block.material.Material;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraftforge.fluids.FluidStack;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.network.IGuiHandler;
import forestry.api.circuits.ChipsetManager;
import forestry.api.circuits.ICircuitLayout;
import forestry.api.fuels.FuelManager;
import forestry.api.fuels.GeneratorFuel;
import forestry.core.GameMode;
import forestry.core.circuits.Circuit;
import forestry.core.circuits.CircuitId;
import forestry.core.config.Config;
import forestry.core.config.Defaults;
import forestry.core.config.ForestryBlock;
import forestry.core.config.ForestryItem;
import forestry.core.gadgets.BlockBase;
import forestry.core.gadgets.MachineDefinition;
import forestry.core.interfaces.IOreDictionaryHandler;
import forestry.core.interfaces.ISaveEventHandler;
import forestry.core.items.ItemForestryBlock;
import forestry.core.proxy.Proxies;
import forestry.core.utils.LiquidHelper;
import forestry.core.utils.ShapedRecipeCustom;
import forestry.energy.GuiHandlerEnergy;
import forestry.energy.circuits.CircuitElectricBoost;
import forestry.energy.circuits.CircuitElectricChoke;
import forestry.energy.circuits.CircuitElectricEfficiency;
import forestry.energy.circuits.CircuitFireDampener;
import forestry.energy.gadgets.EngineBronze;
import forestry.energy.gadgets.EngineClockwork;
import forestry.energy.gadgets.EngineCopper;
import forestry.energy.gadgets.EngineDefinition;
import forestry.energy.gadgets.EngineTin;
import forestry.energy.gadgets.MachineGenerator;
import forestry.energy.proxy.ProxyEnergy;
@Plugin(pluginID = "Energy", name = "Energy", author = "SirSengir", url = Defaults.URL, unlocalizedDescription = "for.plugin.energy.description")
public class PluginEnergy extends ForestryPlugin {
@SidedProxy(clientSide = "forestry.energy.proxy.ClientProxyEnergy", serverSide = "forestry.energy.proxy.ProxyEnergy")
public static ProxyEnergy proxy;
public static MachineDefinition definitionEngineCopper;
public static MachineDefinition definitionEngineBronze;
public static MachineDefinition definitionEngineClockwork;
@Override
public void preInit() {
super.preInit();
ForestryBlock.engine.registerBlock(new BlockBase(Material.iron, true), ItemForestryBlock.class, "engine");
definitionEngineCopper = ((BlockBase) ForestryBlock.engine.block()).addDefinition(new EngineDefinition(Defaults.DEFINITION_ENGINECOPPER_META, "forestry.EngineCopper", EngineCopper.class,
PluginEnergy.proxy.getRenderDefaultEngine(Defaults.TEXTURE_PATH_BLOCKS + "/engine_copper_"), ShapedRecipeCustom.createShapedRecipe(
ForestryBlock.engine.getItemStack(1, Defaults.DEFINITION_ENGINECOPPER_META),
"###",
" X ",
"YVY",
'#', "ingotCopper",
'X', Blocks.glass,
'Y', "gearCopper",
'V', Blocks.piston)));
definitionEngineBronze = ((BlockBase) ForestryBlock.engine.block()).addDefinition(new EngineDefinition(Defaults.DEFINITION_ENGINEBRONZE_META, "forestry.EngineBronze", EngineBronze.class,
PluginEnergy.proxy.getRenderDefaultEngine(Defaults.TEXTURE_PATH_BLOCKS + "/engine_bronze_"), ShapedRecipeCustom.createShapedRecipe(
ForestryBlock.engine.getItemStack(1, Defaults.DEFINITION_ENGINEBRONZE_META),
"###",
" X ",
"YVY",
'#', "ingotBronze",
'X', Blocks.glass,
'Y', "gearBronze",
'V', Blocks.piston)));
ShapedRecipeCustom clockworkRecipe = null;
if (GameMode.getGameMode().getBooleanSetting("energy.engine.clockwork"))
clockworkRecipe = ShapedRecipeCustom.createShapedRecipe(
ForestryBlock.engine.getItemStack(1, Defaults.DEFINITION_ENGINECLOCKWORK_META),
"###",
" X ",
"ZVY",
'#', "plankWood",
'X', Blocks.glass,
'Y', Items.clock,
'Z', ForestryItem.gearCopper,
'V', Blocks.piston);
definitionEngineClockwork = ((BlockBase) ForestryBlock.engine.block()).addDefinition(new EngineDefinition(Defaults.DEFINITION_ENGINECLOCKWORK_META, "forestry.EngineClockwork", EngineClockwork.class,
PluginEnergy.proxy.getRenderDefaultEngine(Defaults.TEXTURE_PATH_BLOCKS + "/engine_clock_"), clockworkRecipe));
}
@Override
public void doInit() {
super.doInit();
definitionEngineCopper.register();
definitionEngineBronze.register();
definitionEngineClockwork.register();
}
@Override
protected void registerItems() {
}
@Override
protected void registerBackpackItems() {
}
@Override
protected void registerRecipes() {
}
@Override
protected void registerCrates() {
}
@Override
public IGuiHandler getGuiHandler() {
return new GuiHandlerEnergy();
}
@Override
public ISaveEventHandler getSaveEventHandler() {
return null;
}
@Override
public IOreDictionaryHandler getDictionaryHandler() {
return null;
}
}