/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.factory.recipes;
import java.util.ArrayList;
import java.util.Map.Entry;
import net.minecraft.item.ItemStack;
import uristqwerty.CraftGuide.api.ChanceSlot;
import uristqwerty.CraftGuide.api.ItemSlot;
import uristqwerty.CraftGuide.api.RecipeGenerator;
import uristqwerty.CraftGuide.api.RecipeProvider;
import uristqwerty.CraftGuide.api.RecipeTemplate;
import uristqwerty.CraftGuide.api.Slot;
import uristqwerty.CraftGuide.api.SlotType;
import forestry.core.config.Defaults;
import forestry.core.config.ForestryBlock;
import forestry.factory.gadgets.MachineCentrifuge;
public class CraftGuideCentrifuge implements RecipeProvider {
private final Slot[] slots = new Slot[11];
public CraftGuideCentrifuge() {
for (int i = 0; i < 3; i++)
for (int j = 0; j < 3; j++)
slots[i + j * 3] = new ChanceSlot(i * 18 + 24, j * 18 + 3, 16, 16).setRatio(100).setSlotType(SlotType.OUTPUT_SLOT).drawOwnBackground();
slots[9] = new ItemSlot(4, 31, 16, 16, true).drawOwnBackground();
slots[10] = new ItemSlot(4, 11, 16, 16).setSlotType(SlotType.MACHINE_SLOT);
}
@Override
public void generateRecipes(RecipeGenerator generator) {
if (ForestryBlock.factoryTESR == null)
return;
ItemStack machine = ForestryBlock.factoryTESR.getItemStack(1, Defaults.DEFINITION_CENTRIFUGE_META);
RecipeTemplate template = generator.createRecipeTemplate(slots, machine);
for (MachineCentrifuge.Recipe recipe : MachineCentrifuge.RecipeManager.recipes) {
Object[] array = new Object[11];
ArrayList<Entry<ItemStack, Integer>> entries = new ArrayList<Entry<ItemStack, Integer>>(recipe.products.entrySet());
for (int i = 0; i < Math.min(entries.size(), 9); i++) {
Entry<ItemStack, Integer> entry = entries.get(i);
array[i] = entry.getValue() > 0 ? new Object[]{entry.getKey(), entry.getValue()} : null;
}
array[9] = recipe.resource;
array[10] = machine;
generator.addRecipe(template, array);
}
}
}