Package forestry.arboriculture

Source Code of forestry.arboriculture.GuiHandlerArboriculture

/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.arboriculture;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;

import forestry.arboriculture.genetics.TreeHelper;
import forestry.arboriculture.gui.ContainerTreealyzer;
import forestry.arboriculture.gui.GuiTreealyzer;
import forestry.arboriculture.items.ItemTreealyzer.TreealyzerInventory;
import forestry.core.GuiHandlerBase;
import forestry.core.network.GuiId;

public class GuiHandlerArboriculture extends GuiHandlerBase {

  @Override
  public Object getServerGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
    int cleanId = decodeGuiID(id);

    if (cleanId >= GuiId.values().length)
      return null;

    switch (GuiId.values()[cleanId]) {

      case ArboristChestGUI:
        return this.getNaturalistChestContainer(TreeHelper.UID, player, world, x, y, z, decodeGuiData(id));

      case TreealyzerGUI:
        ItemStack equipped = getEquippedItem(player);
        if (equipped == null)
          return null;

        return new ContainerTreealyzer(player.inventory, new TreealyzerInventory(player, equipped));

      default:
        return null;

    }

  }

  @Override
  public Object getClientGuiElement(int id, EntityPlayer player, World world, int x, int y, int z) {
    int cleanId = decodeGuiID(id);
   
    if (cleanId >= GuiId.values().length)
      return null;

    switch (GuiId.values()[cleanId]) {

      case ArboristChestGUI:
        return this.getNaturalistChestGui(TreeHelper.UID, player, world, x, y, z, decodeGuiData(id));

      case TreealyzerGUI:
        ItemStack equipped = getEquippedItem(player);
        if (equipped == null)
          return null;

        return new GuiTreealyzer(player, new TreealyzerInventory(player, equipped));

      default:
        return null;

    }

  }
}
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