Package forestry.apiculture.gui

Source Code of forestry.apiculture.gui.ContainerHabitatLocator

/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.apiculture.gui;

import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.item.ItemStack;

import forestry.apiculture.items.ItemBeeGE;
import forestry.apiculture.items.ItemBiomefinder;
import forestry.apiculture.items.ItemBiomefinder.BiomefinderInventory;
import forestry.core.config.ForestryItem;
import forestry.core.gui.ContainerItemInventory;
import forestry.core.gui.slots.SlotCustom;
import forestry.core.proxy.Proxies;

public class ContainerHabitatLocator extends ContainerItemInventory {

  public BiomefinderInventory inventory;

  public ContainerHabitatLocator(InventoryPlayer inventoryplayer, BiomefinderInventory inventory) {
    super(inventory, inventoryplayer.player);

    this.inventory = inventory;

    // Energy
    this.addSlot(new SlotCustom(inventory, 2, 152, 8, new Object[] { ForestryItem.honeydew, ForestryItem.honeyDrop }));

    // Bee to analyze
    this.addSlot(new SlotCustom(inventory, 0, 152, 32, new Object[] { ItemBeeGE.class }));
    // Analyzed bee
    this.addSlot(new SlotCustom(inventory, 1, 152, 75, new Object[] { ItemBeeGE.class }));

    // Player inventory
    for (int i1 = 0; i1 < 3; i1++)
      for (int l1 = 0; l1 < 9; l1++)
        addSecuredSlot(inventoryplayer, l1 + i1 * 9 + 9, 8 + l1 * 18, 102 + i1 * 18);
    // Player hotbar
    for (int j1 = 0; j1 < 9; j1++)
      addSecuredSlot(inventoryplayer, j1, 8 + j1 * 18, 160);
  }

  @Override
  public void onContainerClosed(EntityPlayer entityplayer) {

    if (!Proxies.common.isSimulating(entityplayer.worldObj))
      return;

    ((ItemBiomefinder) ForestryItem.biomeFinder.item()).startBiomeSearch(entityplayer.worldObj, entityplayer, inventory.biomesToSearch);

    for (int i = 0; i < inventory.getSizeInventory() - 1; i++) {
      ItemStack stack = inventory.getStackInSlot(i);
      if (stack == null)
        continue;

      Proxies.common.dropItemPlayer(entityplayer, stack);
      inventory.setInventorySlotContents(i, null);
    }

    inventory.onGuiSaved(entityplayer);

  }

  @Override
  protected boolean isAcceptedItem(EntityPlayer player, ItemStack stack) {
    return false;
  }

}
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