/*******************************************************************************
* Copyright (c) 2011-2014 SirSengir.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the GNU Lesser Public License v3
* which accompanies this distribution, and is available at
* http://www.gnu.org/licenses/lgpl-3.0.txt
*
* Various Contributors including, but not limited to:
* SirSengir (original work), CovertJaguar, Player, Binnie, MysteriousAges
******************************************************************************/
package forestry.apiculture.genetics;
import java.util.List;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.world.World;
import forestry.api.apiculture.IBeeGenome;
import forestry.api.apiculture.IBeeHousing;
import forestry.api.genetics.IEffectData;
import forestry.apiculture.gadgets.BlockAlveary;
import forestry.apiculture.gadgets.TileAlveary;
import forestry.apiculture.items.ItemArmorApiarist;
import forestry.core.utils.DamageSourceForestry;
import forestry.core.utils.Vect;
public class AlleleEffectRadioactive extends AlleleEffectThrottled {
public static DamageSource damageSourceBeeRadioactive = new DamageSourceForestry("bee.radioactive");
public AlleleEffectRadioactive(String uid) {
super(uid, "radioactive", true, 40, false, true);
}
@Override
public IEffectData doEffect(IBeeGenome genome, IEffectData storedData, IBeeHousing housing) {
World world = housing.getWorld();
if (isHalted(storedData, housing))
return storedData;
int[] areaAr = genome.getTerritory();
Vect area = new Vect(areaAr[0] * 2, areaAr[1] * 2, areaAr[2] * 2);
Vect offset = new Vect(-Math.round(area.x / 2), -Math.round(area.y / 2), -Math.round(area.z / 2));
// Radioactivity hurts players and mobs
Vect min = new Vect(housing.getXCoord() + offset.x, housing.getYCoord() + offset.y, housing.getZCoord() + offset.z);
Vect max = new Vect(housing.getXCoord() + offset.x + area.x, housing.getYCoord() + offset.y + area.y, housing.getZCoord() + offset.z + area.z);
AxisAlignedBB hurtBox = AxisAlignedBB.getBoundingBox(min.x, min.y, min.z, max.x, max.y, max.z);
@SuppressWarnings("rawtypes")
List list = housing.getWorld().getEntitiesWithinAABB(EntityLivingBase.class, hurtBox);
for (Object obj : list) {
EntityLivingBase entity = (EntityLivingBase) obj;
int damage = 8;
// Players are not attacked if they wear a full set of apiarist's
// armor.
if (entity instanceof EntityPlayer) {
int count = ItemArmorApiarist.wearsItems((EntityPlayer) entity, getUID(), true);
// Full set, no damage/effect
if (count > 3)
continue;
else if (count > 2)
damage = 1;
else if (count > 1)
damage = 2;
else if (count > 0)
damage = 3;
}
entity.attackEntityFrom(damageSourceBeeRadioactive, damage);
}
Random rand = housing.getWorld().rand;
// Radioactivity destroys environment
for (int i = 0; i < 20; i++) {
Vect randomPos = new Vect(rand.nextInt(area.x), rand.nextInt(area.y), rand.nextInt(area.z));
Vect posBlock = randomPos.add(new Vect(housing.getXCoord(), housing.getYCoord(), housing.getZCoord()));
posBlock = posBlock.add(offset);
if(posBlock.y <= 1 || posBlock.y >= housing.getWorld().getActualHeight())
continue;
// Don't destroy ourself and blocks below us.
if (posBlock.x == housing.getXCoord() && posBlock.z == housing.getZCoord() && posBlock.y <= housing.getYCoord())
continue;
if (world.isAirBlock(posBlock.x, posBlock.y, posBlock.z))
continue;
Block block = world.getBlock(posBlock.x, posBlock.y, posBlock.z);
if (block instanceof BlockAlveary)
continue;
TileEntity tile = world.getTileEntity(posBlock.x, posBlock.y, posBlock.z);
if (tile instanceof IBeeHousing)
continue;
if (tile instanceof TileAlveary)
continue;
if (block.getBlockHardness(world, posBlock.x, posBlock.y, posBlock.z) < 0)
continue;
world.setBlockToAir(posBlock.x, posBlock.y, posBlock.z);
break;
}
return storedData;
}
}