/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under a
* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
*
* File Created @ [Mar 16, 2014, 10:08:14 PM (GMT)]
*/
package vazkii.botania.common.block;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import vazkii.botania.api.lexicon.ILexiconable;
import vazkii.botania.api.lexicon.LexiconEntry;
import vazkii.botania.api.wand.IWandHUD;
import vazkii.botania.api.wand.IWandable;
import vazkii.botania.client.core.helper.IconHelper;
import vazkii.botania.common.block.tile.mana.TileTurntable;
import vazkii.botania.common.lexicon.LexiconData;
import vazkii.botania.common.lib.LibBlockNames;
public class BlockTurntable extends BlockModContainer implements IWandable, IWandHUD, ILexiconable {
IIcon[] icons;
protected BlockTurntable() {
super(Material.wood);
setHardness(2.0F);
setStepSound(soundTypeWood);
setBlockName(LibBlockNames.TURNTABLE);
}
@Override
public void registerBlockIcons(IIconRegister par1IconRegister) {
icons = new IIcon[2];
for(int i = 0; i < icons.length; i++)
icons[i] = IconHelper.forBlock(par1IconRegister, this, i);
}
@Override
public IIcon getIcon(int par1, int par2) {
return par1 == 1 ? icons[0] : icons[1];
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileTurntable();
}
@Override
public void renderHUD(Minecraft mc, ScaledResolution res, World world, int x, int y, int z) {
((TileTurntable) world.getTileEntity(x, y, z)).renderHUD(mc, res);
}
@Override
public boolean onUsedByWand(EntityPlayer player, ItemStack stack, World world, int x, int y, int z, int side) {
((TileTurntable) world.getTileEntity(x, y, z)).onWanded(player, stack);
return true;
}
@Override
public LexiconEntry getEntry(World world, int x, int y, int z, EntityPlayer player, ItemStack lexicon) {
return LexiconData.turntable;
}
}