/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under a
* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
*
* File Created @ [Oct 31, 2014, 4:53:15 PM (GMT)]
*/
package vazkii.botania.client.render.tile;
import java.awt.Color;
import java.util.Random;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import vazkii.botania.api.mana.ILens;
import vazkii.botania.client.core.handler.ClientTickHandler;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.client.model.ModelBrewery;
import vazkii.botania.client.render.item.RenderLens;
import vazkii.botania.common.block.tile.TileBrewery;
import vazkii.botania.common.block.tile.mana.TileSpreader;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.ForgeHooksClient;
public class RenderTileBrewery extends TileEntitySpecialRenderer {
private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_BREWERY);
ModelBrewery model = new ModelBrewery();
public TileBrewery brewery;
public static boolean rotate = true;
@Override
public void renderTileEntityAt(TileEntity tileentity, double d0, double d1, double d2, float f) {
brewery = (TileBrewery) tileentity;
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glColor4f(1F, 1F, 1F, 1F);
GL11.glTranslated(d0, d1, d2);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
GL11.glScalef(1F, -1F, -1F);
GL11.glTranslatef(0.5F, -1.5F, -0.5F);
double time = ClientTickHandler.ticksInGame + f;
if(!rotate)
time = -1;
model.render(this, time);
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glPopMatrix();
}
public void renderItemStack(ItemStack stack) {
if(stack != null) {
Minecraft mc = Minecraft.getMinecraft();
mc.renderEngine.bindTexture(stack.getItem() instanceof ItemBlock ? TextureMap.locationBlocksTexture : TextureMap.locationItemsTexture);
float s = 0.25F;
GL11.glScalef(s, s, s);
GL11.glScalef(2F, 2F, 2F);
if(!ForgeHooksClient.renderEntityItem(new EntityItem(brewery.getWorldObj(), brewery.xCoord, brewery.yCoord, brewery.zCoord, stack), stack, 0F, 0F, brewery.getWorldObj().rand, mc.renderEngine, RenderBlocks.getInstance(), 1)) {
GL11.glScalef(0.5F, 0.5F, 0.5F);
if(stack.getItem() instanceof ItemBlock && RenderBlocks.renderItemIn3d(Block.getBlockFromItem(stack.getItem()).getRenderType())) {
GL11.glScalef(0.5F, 0.5F, 0.5F);
GL11.glTranslatef(1F, 1.1F, 0F);
GL11.glPushMatrix();
RenderBlocks.getInstance().renderBlockAsItem(Block.getBlockFromItem(stack.getItem()), stack.getItemDamage(), 1F);
GL11.glPopMatrix();
GL11.glTranslatef(-1F, -1.1F, 0F);
GL11.glScalef(2F, 2F, 2F);
} else {
int renderPass = 0;
do {
IIcon icon = stack.getItem().getIcon(stack, renderPass);
if(icon != null) {
Color color = new Color(stack.getItem().getColorFromItemStack(stack, renderPass));
GL11.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue());
float f = icon.getMinU();
float f1 = icon.getMaxU();
float f2 = icon.getMinV();
float f3 = icon.getMaxV();
ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(), icon.getIconHeight(), 1F / 16F);
GL11.glColor3f(1F, 1F, 1F);
}
renderPass++;
} while(renderPass < stack.getItem().getRenderPasses(stack.getItemDamage()));
}
}
GL11.glScalef(1F / s, 1F / s, 1F / s);
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
}
}
}