/*
* Copyright (c) 2005-2010 Substance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of Substance Kirill Grouchnikov nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package tools.docrobot;
import org.pushingpixels.substance.api.*;
import org.pushingpixels.substance.api.colorscheme.LightGrayColorScheme;
import org.pushingpixels.substance.api.colorscheme.MetallicColorScheme;
import org.pushingpixels.substance.api.painter.border.ClassicBorderPainter;
import org.pushingpixels.substance.api.painter.decoration.ArcDecorationPainter;
import org.pushingpixels.substance.api.painter.decoration.MarbleNoiseDecorationPainter;
import org.pushingpixels.substance.api.painter.fill.ClassicFillPainter;
import org.pushingpixels.substance.api.painter.highlight.ClassicHighlightPainter;
import org.pushingpixels.substance.api.painter.overlay.BottomLineOverlayPainter;
import org.pushingpixels.substance.api.shaper.ClassicButtonShaper;
import org.pushingpixels.substance.api.watermark.SubstanceWatermark;
/**
* The default light skin for the docrobot scripts.
*
* @author Kirill Grouchnikov
*/
public class RobotDefaultSkin extends SubstanceSkin {
/**
* Display name for <code>this</code> skin.
*/
public static String NAME = "Robot Default";
/**
* Creates the skin based on the specified color scheme.
*
* @param colorScheme
* The active color scheme.
*/
public RobotDefaultSkin(SubstanceColorScheme colorScheme) {
SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
colorScheme, new MetallicColorScheme(),
new LightGrayColorScheme());
this.registerDecorationAreaSchemeBundle(defaultSchemeBundle,
DecorationAreaType.NONE);
this.registerAsDecorationArea(colorScheme,
DecorationAreaType.PRIMARY_TITLE_PANE,
DecorationAreaType.SECONDARY_TITLE_PANE,
DecorationAreaType.HEADER);
BottomLineOverlayPainter bottomLineOverlayPainter = new BottomLineOverlayPainter(
ColorSchemeSingleColorQuery.MID);
this.addOverlayPainter(bottomLineOverlayPainter,
DecorationAreaType.PRIMARY_TITLE_PANE,
DecorationAreaType.SECONDARY_TITLE_PANE,
DecorationAreaType.HEADER);
this.buttonShaper = new ClassicButtonShaper();
this.fillPainter = new ClassicFillPainter();
this.borderPainter = new ClassicBorderPainter();
MarbleNoiseDecorationPainter decorationPainter = new MarbleNoiseDecorationPainter();
decorationPainter.setBaseDecorationPainter(new ArcDecorationPainter());
decorationPainter.setTextureAlpha(0.3f);
this.decorationPainter = decorationPainter;
this.highlightPainter = new ClassicHighlightPainter();
this.borderPainter = new ClassicBorderPainter();
}
/**
* Creates the skin based on the specified color scheme and watermark.
*
* @param colorScheme
* The active color scheme.
* @param watermark
* Watermark.
*/
public RobotDefaultSkin(SubstanceColorScheme colorScheme,
SubstanceWatermark watermark) {
this(colorScheme);
this.watermark = watermark;
}
/*
* (non-Javadoc)
*
* @see org.pushingpixels.substance.skin.SubstanceSkin#getDisplayName()
*/
public String getDisplayName() {
return NAME;
}
}