/*
* Copyright (c) 2005-2010 Substance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* o Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* o Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* o Neither the name of Substance Kirill Grouchnikov nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.substance.api.skin;
import org.pushingpixels.substance.api.*;
import org.pushingpixels.substance.api.colorscheme.DarkMetallicColorScheme;
import org.pushingpixels.substance.api.colorscheme.EbonyColorScheme;
import org.pushingpixels.substance.api.painter.border.GlassBorderPainter;
import org.pushingpixels.substance.api.painter.decoration.ArcDecorationPainter;
import org.pushingpixels.substance.api.painter.fill.GlassFillPainter;
import org.pushingpixels.substance.api.painter.highlight.ClassicHighlightPainter;
import org.pushingpixels.substance.api.shaper.ClassicButtonShaper;
import org.pushingpixels.substance.api.watermark.SubstanceCrosshatchWatermark;
/**
* <code>Raven</code> skin. This class is part of officially supported API.
*
* @author Kirill Grouchnikov
* @since version 3.1
*/
public class RavenSkin extends SubstanceSkin {
/**
* Display name for <code>this</code> skin.
*/
public static final String NAME = "Raven";
/**
* Creates a new <code>Raven</code> skin.
*/
public RavenSkin() {
SubstanceSkin.ColorSchemes schemes = SubstanceSkin
.getColorSchemes("org/pushingpixels/substance/api/skin/graphite.colorschemes");
SubstanceColorScheme activeScheme = new EbonyColorScheme();
SubstanceColorScheme enabledScheme = new DarkMetallicColorScheme();
SubstanceColorScheme disabledScheme = schemes.get("Raven Disabled");
SubstanceColorScheme selectedDisabledScheme = schemes
.get("Raven Selected Disabled");
SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
activeScheme, enabledScheme, disabledScheme);
// highlight fill scheme + custom alpha for rollover unselected state
SubstanceColorScheme highlightScheme = schemes
.get("Graphite Highlight");
defaultSchemeBundle.registerHighlightColorScheme(highlightScheme, 0.6f,
ComponentState.ROLLOVER_UNSELECTED);
defaultSchemeBundle.registerHighlightColorScheme(highlightScheme, 0.8f,
ComponentState.SELECTED);
defaultSchemeBundle.registerHighlightColorScheme(highlightScheme, 1.0f,
ComponentState.ROLLOVER_SELECTED);
defaultSchemeBundle.registerHighlightColorScheme(highlightScheme,
0.75f, ComponentState.ARMED, ComponentState.ROLLOVER_ARMED);
// highlight border scheme
defaultSchemeBundle.registerColorScheme(new EbonyColorScheme(),
ColorSchemeAssociationKind.HIGHLIGHT_BORDER, ComponentState
.getActiveStates());
// text highlight scheme
SubstanceColorScheme textHighlightScheme = schemes
.get("Graphite Text Highlight");
defaultSchemeBundle.registerColorScheme(textHighlightScheme,
ColorSchemeAssociationKind.TEXT_HIGHLIGHT,
ComponentState.SELECTED, ComponentState.ROLLOVER_SELECTED);
defaultSchemeBundle.registerColorScheme(highlightScheme,
ComponentState.ARMED, ComponentState.ROLLOVER_ARMED);
SubstanceColorScheme highlightMarkScheme = schemes
.get("Raven Highlight Mark");
defaultSchemeBundle.registerColorScheme(highlightMarkScheme,
ColorSchemeAssociationKind.HIGHLIGHT_MARK, ComponentState
.getActiveStates());
defaultSchemeBundle.registerColorScheme(disabledScheme, 0.5f,
ComponentState.DISABLED_UNSELECTED);
defaultSchemeBundle.registerColorScheme(selectedDisabledScheme, 0.65f,
ComponentState.DISABLED_SELECTED);
SubstanceColorScheme tabHighlightScheme = schemes
.get("Graphite Tab Highlight");
defaultSchemeBundle.registerColorScheme(highlightScheme,
ComponentState.SELECTED);
defaultSchemeBundle.registerColorScheme(tabHighlightScheme,
ColorSchemeAssociationKind.TAB, ComponentState.SELECTED);
defaultSchemeBundle.registerColorScheme(activeScheme,
ColorSchemeAssociationKind.BORDER, ComponentState.SELECTED,
ComponentState.ROLLOVER_SELECTED,
ComponentState.ROLLOVER_UNSELECTED);
SubstanceColorScheme selectedMarkScheme = schemes
.get("Raven Selected Mark");
defaultSchemeBundle.registerColorScheme(selectedMarkScheme,
ColorSchemeAssociationKind.MARK, ComponentState.SELECTED,
ComponentState.ROLLOVER_SELECTED,
ComponentState.DISABLED_SELECTED);
defaultSchemeBundle.registerColorScheme(selectedMarkScheme,
ColorSchemeAssociationKind.MARK,
ComponentState.ROLLOVER_UNSELECTED);
defaultSchemeBundle.registerColorScheme(activeScheme,
ColorSchemeAssociationKind.BORDER,
ComponentState.DISABLED_SELECTED);
this.registerDecorationAreaSchemeBundle(defaultSchemeBundle,
DecorationAreaType.NONE);
this.registerAsDecorationArea(enabledScheme,
DecorationAreaType.PRIMARY_TITLE_PANE,
DecorationAreaType.SECONDARY_TITLE_PANE,
DecorationAreaType.HEADER, DecorationAreaType.FOOTER,
DecorationAreaType.GENERAL, DecorationAreaType.TOOLBAR);
this.watermarkScheme = activeScheme.shade(0.4);
this.buttonShaper = new ClassicButtonShaper();
this.watermark = new SubstanceCrosshatchWatermark();
this.fillPainter = new GlassFillPainter();
this.decorationPainter = new ArcDecorationPainter();
this.highlightPainter = new ClassicHighlightPainter();
this.borderPainter = new GlassBorderPainter();
}
/*
* (non-Javadoc)
*
* @see org.pushingpixels.substance.skin.SubstanceSkin#getDisplayName()
*/
public String getDisplayName() {
return NAME;
}
}