Package org.pushingpixels.substance.api.skin

Source Code of org.pushingpixels.substance.api.skin.NebulaSkin

/*
* Copyright (c) 2005-2010 Substance Kirill Grouchnikov. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
*  o Redistributions of source code must retain the above copyright notice,
*    this list of conditions and the following disclaimer.
*    
*  o Redistributions in binary form must reproduce the above copyright notice,
*    this list of conditions and the following disclaimer in the documentation
*    and/or other materials provided with the distribution.
*    
*  o Neither the name of Substance Kirill Grouchnikov nor the names of
*    its contributors may be used to endorse or promote products derived
*    from this software without specific prior written permission.
*    
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
* OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.pushingpixels.substance.api.skin;

import java.awt.Color;

import org.pushingpixels.substance.api.ColorSchemeAssociationKind;
import org.pushingpixels.substance.api.ColorSchemeSingleColorQuery;
import org.pushingpixels.substance.api.ComponentState;
import org.pushingpixels.substance.api.ComponentStateFacet;
import org.pushingpixels.substance.api.DecorationAreaType;
import org.pushingpixels.substance.api.SubstanceColorScheme;
import org.pushingpixels.substance.api.SubstanceColorSchemeBundle;
import org.pushingpixels.substance.api.SubstanceSkin;
import org.pushingpixels.substance.api.painter.border.FlatBorderPainter;
import org.pushingpixels.substance.api.painter.decoration.ArcDecorationPainter;
import org.pushingpixels.substance.api.painter.decoration.MarbleNoiseDecorationPainter;
import org.pushingpixels.substance.api.painter.fill.SubduedFillPainter;
import org.pushingpixels.substance.api.painter.highlight.ClassicHighlightPainter;
import org.pushingpixels.substance.api.painter.overlay.BottomLineOverlayPainter;
import org.pushingpixels.substance.api.painter.overlay.TopShadowOverlayPainter;
import org.pushingpixels.substance.api.shaper.ClassicButtonShaper;

/**
* <code>Nebula</code> skin. This class is part of officially supported API.
*
* @author Kirill Grouchnikov
* @since version 4.0
*/
public class NebulaSkin extends SubstanceSkin {
  /**
   * Display name for <code>this</code> skin.
   */
  public static final String NAME = "Nebula";

  /**
   * Overlay painter to paint separator lines on some decoration areas.
   */
  private BottomLineOverlayPainter bottomLineOverlayPainter;

  /**
   * Creates a new <code>Nebula</code> skin.
   */
  public NebulaSkin() {
    SubstanceSkin.ColorSchemes schemes = SubstanceSkin
        .getColorSchemes("org/pushingpixels/substance/api/skin/nebula.colorschemes");

    SubstanceColorScheme activeScheme = schemes.get("Nebula Active");
    SubstanceColorScheme enabledScheme = schemes.get("Nebula Enabled");
    SubstanceColorScheme rolloverUnselectedScheme = schemes
        .get("Nebula Rollover Unselected");
    SubstanceColorScheme pressedScheme = schemes.get("Nebula Pressed");
    SubstanceColorScheme rolloverSelectedScheme = schemes
        .get("Nebula Rollover Selected");
    SubstanceColorScheme disabledScheme = schemes.get("Nebula Disabled");

    SubstanceColorSchemeBundle defaultSchemeBundle = new SubstanceColorSchemeBundle(
        activeScheme, enabledScheme, disabledScheme);
    defaultSchemeBundle.registerColorScheme(rolloverUnselectedScheme,
        ComponentState.ROLLOVER_UNSELECTED);
    defaultSchemeBundle.registerColorScheme(rolloverSelectedScheme,
        ComponentState.ROLLOVER_SELECTED);
    defaultSchemeBundle.registerColorScheme(pressedScheme,
        ComponentState.PRESSED_SELECTED,
        ComponentState.PRESSED_UNSELECTED, ComponentState.ARMED,
        ComponentState.ROLLOVER_ARMED);

    defaultSchemeBundle.registerColorScheme(rolloverUnselectedScheme,
        ColorSchemeAssociationKind.BORDER, ComponentState.SELECTED);

    defaultSchemeBundle.registerHighlightColorScheme(pressedScheme, 0.6f,
        ComponentState.ROLLOVER_UNSELECTED);
    defaultSchemeBundle.registerHighlightColorScheme(pressedScheme, 0.8f,
        ComponentState.SELECTED);
    defaultSchemeBundle.registerHighlightColorScheme(pressedScheme, 0.95f,
        ComponentState.ROLLOVER_SELECTED);
    defaultSchemeBundle.registerHighlightColorScheme(pressedScheme, 0.8f,
        ComponentState.ARMED, ComponentState.ROLLOVER_ARMED);

    // for progress bars
    ComponentState determinateState = new ComponentState("determinate",
        new ComponentStateFacet[] { ComponentStateFacet.ENABLE,
            ComponentStateFacet.DETERMINATE }, null);
    ComponentState indeterminateState = new ComponentState("indeterminate",
        new ComponentStateFacet[] { ComponentStateFacet.ENABLE },
        new ComponentStateFacet[] { ComponentStateFacet.DETERMINATE });
    SubstanceColorScheme determinateScheme = schemes
        .get("Nebula Determinate");
    SubstanceColorScheme determinateBorderScheme = schemes
        .get("Nebula Determinate Border");
    defaultSchemeBundle.registerColorScheme(determinateScheme,
        determinateState, indeterminateState);
    defaultSchemeBundle.registerColorScheme(determinateBorderScheme,
        ColorSchemeAssociationKind.BORDER, determinateState,
        indeterminateState);

    ComponentState determinateDisabledState = new ComponentState(
        "determinate disabled",
        new ComponentStateFacet[] { ComponentStateFacet.DETERMINATE },
        new ComponentStateFacet[] { ComponentStateFacet.ENABLE });
    ComponentState indeterminateDisabledState = new ComponentState(
        "indeterminate disabled", null, new ComponentStateFacet[] {
            ComponentStateFacet.ENABLE,
            ComponentStateFacet.DETERMINATE });
    SubstanceColorScheme determinateDisabledScheme = schemes
        .get("Nebula Determinate Disabled");
    SubstanceColorScheme determinateDisabledBorderScheme = schemes
        .get("Nebula Determinate Disabled Border");
    defaultSchemeBundle.registerColorScheme(determinateDisabledScheme,
        determinateDisabledState, indeterminateDisabledState);
    defaultSchemeBundle.registerColorScheme(
        determinateDisabledBorderScheme,
        ColorSchemeAssociationKind.BORDER, determinateDisabledState,
        indeterminateDisabledState);

    registerDecorationAreaSchemeBundle(defaultSchemeBundle,
        DecorationAreaType.NONE);

    this.registerAsDecorationArea(activeScheme.saturate(-0.5),
        DecorationAreaType.PRIMARY_TITLE_PANE,
        DecorationAreaType.SECONDARY_TITLE_PANE,
        DecorationAreaType.HEADER, DecorationAreaType.FOOTER,
        DecorationAreaType.GENERAL);

    // add an overlay painter to paint a drop shadow along the top
    // edge of toolbars
    this.addOverlayPainter(TopShadowOverlayPainter.getInstance(),
        DecorationAreaType.TOOLBAR);

    // add an overlay painter to paint separator lines along the bottom
    // edges of title panes and menu bars
    this.bottomLineOverlayPainter = new BottomLineOverlayPainter(
        new ColorSchemeSingleColorQuery() {
          @Override
          public Color query(SubstanceColorScheme scheme) {
            Color dark = scheme.getDarkColor();
            return new Color(dark.getRed(), dark.getGreen(), dark
                .getBlue(), 160);
          }
        });
    this.addOverlayPainter(this.bottomLineOverlayPainter,
        DecorationAreaType.PRIMARY_TITLE_PANE,
        DecorationAreaType.SECONDARY_TITLE_PANE,
        DecorationAreaType.HEADER);

    this.buttonShaper = new ClassicButtonShaper();
    this.fillPainter = new SubduedFillPainter();

    MarbleNoiseDecorationPainter decorationPainter = new MarbleNoiseDecorationPainter();
    decorationPainter.setBaseDecorationPainter(new ArcDecorationPainter());
    decorationPainter.setTextureAlpha(0.3f);
    this.decorationPainter = decorationPainter;

    this.highlightPainter = new ClassicHighlightPainter();
    this.borderPainter = new FlatBorderPainter();
  }

  /*
   * (non-Javadoc)
   *
   * @see org.pushingpixels.substance.skin.SubstanceSkin#getDisplayName()
   */
  public String getDisplayName() {
    return NAME;
  }
}
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