/* class PaintEvent
*
* Copyright (C) 2001 R M Pitman
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
package charva.awt.event;
import charva.awt.Component;
import charva.awt.Rectangle;
/**
* An event which is used to ensure that painting of components is
* serialized, i.e that it occurs in the main event-processing loop.
*/
public class PaintEvent extends AWTEvent
{
private static final long serialVersionUID = 1L;
Rectangle _updateRect;
public PaintEvent(Component source_, Rectangle rect_) {
super(source_, AWTEvent.PAINT_EVENT);
_updateRect = rect_;
}
/**
* Returns the rectangle representing the area that needs to be
* repainted in response to this event.
*/
public Rectangle getUpdateRect() { return new Rectangle(_updateRect); }
}