Package com.sk89q.worldedit.regions.shape

Source Code of com.sk89q.worldedit.regions.shape.WorldEditExpressionEnvironment

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

package com.sk89q.worldedit.regions.shape;

import com.sk89q.worldedit.BlockVector;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.internal.expression.runtime.ExpressionEnvironment;

public class WorldEditExpressionEnvironment implements ExpressionEnvironment {

    private final Vector unit;
    private final Vector zero2;
    private Vector current = new Vector();
    private EditSession editSession;

    public WorldEditExpressionEnvironment(EditSession editSession, Vector unit, Vector zero) {
        this.editSession = editSession;
        this.unit = unit;
        this.zero2 = zero.add(0.5, 0.5, 0.5);
    }

    public BlockVector toWorld(double x, double y, double z) {
        // unscale, unoffset, round-nearest
        return new Vector(x, y, z).multiply(unit).add(zero2).toBlockPoint();
    }

    public Vector toWorldRel(double x, double y, double z) {
        return current.add(x, y, z);
    }

    @Override
    public int getBlockType(double x, double y, double z) {
        return editSession.getBlockType(toWorld(x, y, z));
    }

    @Override
    public int getBlockData(double x, double y, double z) {
        return editSession.getBlockData(toWorld(x, y, z));
    }

    @Override
    public int getBlockTypeAbs(double x, double y, double z) {
        return editSession.getBlockType(new Vector(x, y, z));
    }

    @Override
    public int getBlockDataAbs(double x, double y, double z) {
        return editSession.getBlockData(new Vector(x, y, z));
    }

    @Override
    public int getBlockTypeRel(double x, double y, double z) {
        return editSession.getBlockType(toWorldRel(x, y, z));
    }

    @Override
    public int getBlockDataRel(double x, double y, double z) {
        return editSession.getBlockData(toWorldRel(x, y, z));
    }

    public void setCurrentBlock(Vector current) {
        this.current = current;
    }

}
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