Package com.sk89q.worldedit.regions.selector

Source Code of com.sk89q.worldedit.regions.selector.CylinderRegionSelector

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

package com.sk89q.worldedit.regions.selector;

import com.sk89q.worldedit.*;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.internal.cui.*;
import com.sk89q.worldedit.regions.CylinderRegion;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.regions.RegionSelector;
import com.sk89q.worldedit.regions.selector.limit.SelectorLimits;
import com.sk89q.worldedit.world.World;

import javax.annotation.Nullable;
import java.text.NumberFormat;
import java.util.ArrayList;
import java.util.List;

import static com.google.common.base.Preconditions.checkNotNull;

/**
* Creates a {@code CylinderRegionSelector} from a user's selections.
*/
public class CylinderRegionSelector extends com.sk89q.worldedit.regions.CylinderRegionSelector implements RegionSelector, CUIRegion {

    protected static transient final NumberFormat NUMBER_FORMAT;
    protected transient CylinderRegion region;

    static {
        NUMBER_FORMAT = (NumberFormat) NumberFormat.getInstance().clone();
        NUMBER_FORMAT.setMaximumFractionDigits(3);
    }

    /**
     * Create a new region selector with a {@code null} world.
     */
    public CylinderRegionSelector() {
        this((World) null);
    }

    /**
     * Create a new region selector.
     *
     * @param world the world, which may be {@code null}
     */
    public CylinderRegionSelector(@Nullable World world) {
        region = new CylinderRegion(world);
    }

    /**
     * Create a new selector from the given one.
     *
     * @param oldSelector the old selector
     */
    public CylinderRegionSelector(RegionSelector oldSelector) {
        this(checkNotNull(oldSelector).getIncompleteRegion().getWorld());

        if (oldSelector instanceof CylinderRegionSelector) {
            final CylinderRegionSelector cylSelector = (CylinderRegionSelector) oldSelector;

            region = new CylinderRegion(cylSelector.region);
        } else {
            final Region oldRegion;
            try {
                oldRegion = oldSelector.getRegion();
            } catch (IncompleteRegionException e) {
                return;
            }

            Vector pos1 = oldRegion.getMinimumPoint();
            Vector pos2 = oldRegion.getMaximumPoint();

            Vector center = pos1.add(pos2).divide(2).floor();
            region.setCenter(center.toVector2D());
            region.setRadius(pos2.toVector2D().subtract(center.toVector2D()));

            region.setMaximumY(Math.max(pos1.getBlockY(), pos2.getBlockY()));
            region.setMinimumY(Math.min(pos1.getBlockY(), pos2.getBlockY()));
        }
    }

    /**
     * Create a new selector.
     *
     * @param world the world
     * @param center the center
     * @param radius the radius
     * @param minY the minimum Y
     * @param maxY the maximum Y
     */
    public CylinderRegionSelector(@Nullable World world, Vector2D center, Vector2D radius, int minY, int maxY) {
        this(world);

        region.setCenter(center);
        region.setRadius(radius);

        region.setMinimumY(Math.min(minY, maxY));
        region.setMaximumY(Math.max(minY, maxY));
    }

    @Nullable
    @Override
    public World getWorld() {
        return region.getWorld();
    }

    @Override
    public void setWorld(@Nullable World world) {
        region.setWorld(world);
    }

    @Override
    public boolean selectPrimary(Vector position, SelectorLimits limits) {
        if (!region.getCenter().equals(Vector.ZERO) && position.compareTo(region.getCenter()) == 0) {
            return false;
        }

        region = new CylinderRegion(region.getWorld());
        region.setCenter(position.toVector2D());
        region.setY(position.getBlockY());

        return true;
    }

    @Override
    public boolean selectSecondary(Vector position, SelectorLimits limits) {
        Vector center = region.getCenter();
        if ((center.compareTo(Vector.ZERO)) == 0) {
            return true;
        }

        final Vector2D diff = position.subtract(center).toVector2D();
        final Vector2D minRadius = Vector2D.getMaximum(diff, diff.multiply(-1.0));
        region.extendRadius(minRadius);

        region.setY(position.getBlockY());

        return true;
    }

    @Override
    public void explainPrimarySelection(Actor player, LocalSession session, Vector pos) {
        player.print("Starting a new cylindrical selection at " + pos + ".");

        session.describeCUI(player);
    }

    @Override
    public void explainSecondarySelection(Actor player, LocalSession session, Vector pos) {
        Vector center = region.getCenter();

        if (!center.equals(Vector.ZERO)) {
            player.print("Radius set to " + NUMBER_FORMAT.format(region.getRadius().getX()) + "/" + NUMBER_FORMAT.format(region.getRadius().getZ()) + " blocks. (" + region.getArea() + ").");
        } else {
            player.printError("You must select the center point before setting the radius.");
            return;
        }

        session.describeCUI(player);
    }

    @Override
    public void explainRegionAdjust(Actor player, LocalSession session) {
        session.describeCUI(player);
    }

    @Override
    public BlockVector getPrimaryPosition() throws IncompleteRegionException {
        if (!isDefined()) {
            throw new IncompleteRegionException();
        }

        return region.getCenter().toBlockVector();
    }

    @Override
    public CylinderRegion getRegion() throws IncompleteRegionException {
        if (!isDefined()) {
            throw new IncompleteRegionException();
        }

        return region;
    }

    @Override
    public CylinderRegion getIncompleteRegion() {
        return region;
    }

    @Override
    public boolean isDefined() {
        return !region.getRadius().equals(Vector2D.ZERO);
    }

    @Override
    public void learnChanges() {
    }

    @Override
    public void clear() {
        region = new CylinderRegion(region.getWorld());
    }

    @Override
    public String getTypeName() {
        return "Cylinder";
    }

    @Override
    public List<String> getInformationLines() {
        final List<String> lines = new ArrayList<String>();

        if (!region.getCenter().equals(Vector.ZERO)) {
            lines.add("Center: " + region.getCenter());
        }
        if (!region.getRadius().equals(Vector2D.ZERO)) {
            lines.add("Radius: " + region.getRadius());
        }

        return lines;
    }

    @Override
    public int getArea() {
        return region.getArea();
    }

    @Override
    public void describeCUI(LocalSession session, Actor player) {
        session.dispatchCUIEvent(player, new SelectionCylinderEvent(region.getCenter(), region.getRadius()));
        session.dispatchCUIEvent(player, new SelectionMinMaxEvent(region.getMinimumY(), region.getMaximumY()));
    }

    @Override
    public void describeLegacyCUI(LocalSession session, Actor player) {
        if (isDefined()) {
            session.dispatchCUIEvent(player, new SelectionPointEvent(0, region.getMinimumPoint(), getArea()));
            session.dispatchCUIEvent(player, new SelectionPointEvent(1, region.getMaximumPoint(), getArea()));
        }
    }

    @Override
    public int getProtocolVersion() {
        return 1;
    }

    @Override
    public String getTypeID() {
        return "cylinder";
    }

    @Override
    public String getLegacyTypeID() {
        return "cuboid";
    }

}
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