package ca.vanzeben.game;
import java.awt.Canvas;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.image.BufferStrategy;
import java.awt.image.BufferedImage;
import java.awt.image.DataBufferInt;
import javax.swing.JFrame;
import javax.swing.JOptionPane;
import ca.vanzeben.game.entities.Player;
import ca.vanzeben.game.entities.PlayerMP;
import ca.vanzeben.game.gfx.Screen;
import ca.vanzeben.game.gfx.SpriteSheet;
import ca.vanzeben.game.level.Level;
import ca.vanzeben.game.net.GameClient;
import ca.vanzeben.game.net.GameServer;
import ca.vanzeben.game.net.packets.Packet00Login;
public class Game extends Canvas implements Runnable {
private static final long serialVersionUID = 1L;
public static final int WIDTH = 160;
public static final int HEIGHT = WIDTH / 12 * 9;
public static final int SCALE = 3;
public static final String NAME = "Game";
public static final Dimension DIMENSIONS = new Dimension(WIDTH * SCALE, HEIGHT * SCALE);
public static Game game;
public JFrame frame;
private Thread thread;
public boolean running = false;
public int tickCount = 0;
private BufferedImage image = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_RGB);
private int[] pixels = ((DataBufferInt) image.getRaster().getDataBuffer()).getData();
private int[] colours = new int[6 * 6 * 6];
private Screen screen;
public InputHandler input;
public WindowHandler windowHandler;
public Level level;
public Player player;
public GameClient socketClient;
public GameServer socketServer;
public boolean debug = true;
public boolean isApplet = false;
public void init() {
game = this;
int index = 0;
for (int r = 0; r < 6; r++) {
for (int g = 0; g < 6; g++) {
for (int b = 0; b < 6; b++) {
int rr = (r * 255 / 5);
int gg = (g * 255 / 5);
int bb = (b * 255 / 5);
colours[index++] = rr << 16 | gg << 8 | bb;
}
}
}
screen = new Screen(WIDTH, HEIGHT, new SpriteSheet("/sprite_sheet.png"));
input = new InputHandler(this);
level = new Level("/levels/water_test_level.png");
player = new PlayerMP(level, 100, 100, input, JOptionPane.showInputDialog(this, "Please enter a username"),
null, -1);
level.addEntity(player);
if (!isApplet) {
Packet00Login loginPacket = new Packet00Login(player.getUsername(), player.x, player.y);
if (socketServer != null) {
socketServer.addConnection((PlayerMP) player, loginPacket);
}
loginPacket.writeData(socketClient);
}
}
public synchronized void start() {
running = true;
thread = new Thread(this, NAME + "_main");
thread.start();
if (!isApplet) {
if (JOptionPane.showConfirmDialog(this, "Do you want to run the server") == 0) {
socketServer = new GameServer(this);
socketServer.start();
}
socketClient = new GameClient(this, "localhost");
socketClient.start();
}
}
public synchronized void stop() {
running = false;
try {
thread.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
public void run() {
long lastTime = System.nanoTime();
double nsPerTick = 1000000000D / 60D;
int ticks = 0;
int frames = 0;
long lastTimer = System.currentTimeMillis();
double delta = 0;
init();
while (running) {
long now = System.nanoTime();
delta += (now - lastTime) / nsPerTick;
lastTime = now;
boolean shouldRender = true;
while (delta >= 1) {
ticks++;
tick();
delta -= 1;
shouldRender = true;
}
try {
Thread.sleep(2);
} catch (InterruptedException e) {
e.printStackTrace();
}
if (shouldRender) {
frames++;
render();
}
if (System.currentTimeMillis() - lastTimer >= 1000) {
lastTimer += 1000;
debug(DebugLevel.INFO, ticks + " ticks, " + frames + " frames");
frames = 0;
ticks = 0;
}
}
}
public void tick() {
tickCount++;
level.tick();
}
public void render() {
BufferStrategy bs = getBufferStrategy();
if (bs == null) {
createBufferStrategy(3);
return;
}
int xOffset = player.x - (screen.width / 2);
int yOffset = player.y - (screen.height / 2);
level.renderTiles(screen, xOffset, yOffset);
level.renderEntities(screen);
for (int y = 0; y < screen.height; y++) {
for (int x = 0; x < screen.width; x++) {
int colourCode = screen.pixels[x + y * screen.width];
if (colourCode < 255)
pixels[x + y * WIDTH] = colours[colourCode];
}
}
Graphics g = bs.getDrawGraphics();
g.drawImage(image, 0, 0, getWidth(), getHeight(), null);
g.dispose();
bs.show();
}
public static long fact(int n) {
if (n <= 1) {
return 1;
} else {
return n * fact(n - 1);
}
}
public void debug(DebugLevel level, String msg) {
switch (level) {
default:
case INFO:
if (debug) {
System.out.println("[" + NAME + "] " + msg);
}
break;
case WARNING:
System.out.println("[" + NAME + "] [WARNING] " + msg);
break;
case SEVERE:
System.out.println("[" + NAME + "] [SEVERE]" + msg);
this.stop();
break;
}
}
public static enum DebugLevel {
INFO, WARNING, SEVERE;
}
}