Package org.newdawn.slick.tests

Source Code of org.newdawn.slick.tests.TransformTest

package org.newdawn.slick.tests;

import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;

/**
* A test for transforming the graphics context
*
* @author kevin
*/
public class TransformTest extends BasicGame {
  /** The current scale applied to the graphics context */
  private float scale = 1;
  /** True if we should be scaling up */
  private boolean scaleUp;
  /** True if we should be scaling down */
  private boolean scaleDown;
 
  /**
   * Create a new test of graphics context rendering
   */
  public TransformTest() {
    super("Transform Test");
  }
 
  /**
   * @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
   */
  public void init(GameContainer container) throws SlickException {
    container.setTargetFrameRate(100);
  }

  /**
   * @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
   */
  public void render(GameContainer contiainer, Graphics g) {
    g.translate(320,240);
    g.scale(scale, scale);

    g.setColor(Color.red);
    for (int x=0;x<10;x++) {
      for (int y=0;y<10;y++) {
        g.fillRect(-500+(x*100), -500+(y*100), 80, 80);
      }
    }
   
    g.setColor(new Color(1,1,1,0.5f));
    g.fillRect(-320,-240,640,480);
    g.setColor(Color.white);
    g.drawRect(-320,-240,640,480);
  }

  /**
   * @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
   */
  public void update(GameContainer container, int delta) {
    if (scaleUp) {
      scale += delta * 0.001f;
    }
    if (scaleDown) {
      scale -= delta * 0.001f;
    }
  }

  /**
   * @see org.newdawn.slick.BasicGame#keyPressed(int, char)
   */
  public void keyPressed(int key, char c) {
    if (key == Input.KEY_ESCAPE) {
      System.exit(0);
    }
    if (key == Input.KEY_Q) {
      scaleUp = true;
    }
    if (key == Input.KEY_A) {
      scaleDown = true;
    }
  }

  /**
   * @see org.newdawn.slick.BasicGame#keyReleased(int, char)
   */
  public void keyReleased(int key, char c) {
    if (key == Input.KEY_Q) {
      scaleUp = false;
    }
    if (key == Input.KEY_A) {
      scaleDown = false;
    }
  }
 
  /**
   * Entry point to our test
   *
   * @param argv The arguments passed to the test
   */
  public static void main(String[] argv) {
    try {
      AppGameContainer container = new AppGameContainer(new TransformTest());
      container.setDisplayMode(640,480,false);
      container.start();
    } catch (SlickException e) {
      e.printStackTrace();
    }
  }
}
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