Package cofh.lib.util.helpers

Source Code of cofh.lib.util.helpers.BlockHelper$RotationType

package cofh.lib.util.helpers;

import java.util.LinkedList;
import java.util.List;

import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;

/**
* Contains various helper functions to assist with {@link Block} and Block-related manipulation and interaction.
*
* @author King Lemming
*
*/
public final class BlockHelper {

  private BlockHelper() {

  }

  public static byte[] rotateType = new byte[4096];
  public static final int[][] SIDE_COORD_MOD = { { 0, -1, 0 }, { 0, 1, 0 }, { 0, 0, -1 }, { 0, 0, 1 }, { -1, 0, 0 }, { 1, 0, 0 } };
  public static float[][] SIDE_COORD_AABB = { { 1, -2, 1 }, { 1, 2, 1 }, { 1, 1, 1 }, { 1, 1, 2 }, { 1, 1, 1 }, { 2, 1, 1 } };
  public static final byte[] SIDE_LEFT = { 4, 5, 5, 4, 2, 3 };
  public static final byte[] SIDE_RIGHT = { 5, 4, 4, 5, 3, 2 };
  public static final byte[] SIDE_OPPOSITE = { 1, 0, 3, 2, 5, 4 };
  public static final byte[] SIDE_ABOVE = { 3, 2, 1, 1, 1, 1 };
  public static final byte[] SIDE_BELOW = { 2, 3, 0, 0, 0, 0 };

  // These assume facing is towards negative - looking AT side 1, 3, or 5.
  public static final byte[] ROTATE_CLOCK_Y = { 0, 1, 4, 5, 3, 2 };
  public static final byte[] ROTATE_CLOCK_Z = { 5, 4, 2, 3, 0, 1 };
  public static final byte[] ROTATE_CLOCK_X = { 2, 3, 1, 0, 4, 5 };

  public static final byte[] ROTATE_COUNTER_Y = { 0, 1, 5, 4, 2, 3 };
  public static final byte[] ROTATE_COUNTER_Z = { 4, 5, 2, 3, 1, 0 };
  public static final byte[] ROTATE_COUNTER_X = { 3, 2, 0, 1, 4, 5 };

  public static final byte[] INVERT_AROUND_Y = { 0, 1, 3, 2, 5, 4 };
  public static final byte[] INVERT_AROUND_Z = { 1, 0, 2, 3, 5, 4 };
  public static final byte[] INVERT_AROUND_X = { 1, 0, 3, 2, 4, 5 };

  // Map which gives relative Icon to use on a block which can be placed on any side.
  public static final byte[][] ICON_ROTATION_MAP = new byte[6][];

  static {
    ICON_ROTATION_MAP[0] = new byte[] { 0, 1, 2, 3, 4, 5 };
    ICON_ROTATION_MAP[1] = new byte[] { 1, 0, 2, 3, 4, 5 };
    ICON_ROTATION_MAP[2] = new byte[] { 3, 2, 0, 1, 4, 5 };
    ICON_ROTATION_MAP[3] = new byte[] { 3, 2, 1, 0, 5, 4 };
    ICON_ROTATION_MAP[4] = new byte[] { 3, 2, 5, 4, 0, 1 };
    ICON_ROTATION_MAP[5] = new byte[] { 3, 2, 4, 5, 1, 0 };
  }

  public static final class RotationType {

    public static final int PREVENT = -1;
    public static final int FOUR_WAY = 1;
    public static final int SIX_WAY = 2;
    public static final int RAIL = 3;
    public static final int PUMPKIN = 4;
    public static final int STAIRS = 5;
    public static final int REDSTONE = 6;
    public static final int LOG = 7;
    public static final int SLAB = 8;
    public static final int CHEST = 9;
    public static final int LEVER = 10;
    public static final int SIGN = 11;
  }

  static { // TODO: review which of these can be removed in favor of the vanilla handler
    rotateType[Block.getIdFromBlock(Blocks.bed)] = RotationType.PREVENT;

    rotateType[Block.getIdFromBlock(Blocks.stone_slab)] = RotationType.SLAB;
    rotateType[Block.getIdFromBlock(Blocks.wooden_slab)] = RotationType.SLAB;

    rotateType[Block.getIdFromBlock(Blocks.rail)] = RotationType.RAIL;
    rotateType[Block.getIdFromBlock(Blocks.golden_rail)] = RotationType.RAIL;
    rotateType[Block.getIdFromBlock(Blocks.detector_rail)] = RotationType.RAIL;
    rotateType[Block.getIdFromBlock(Blocks.activator_rail)] = RotationType.RAIL;

    rotateType[Block.getIdFromBlock(Blocks.pumpkin)] = RotationType.PUMPKIN;
    rotateType[Block.getIdFromBlock(Blocks.lit_pumpkin)] = RotationType.PUMPKIN;

    rotateType[Block.getIdFromBlock(Blocks.furnace)] = RotationType.FOUR_WAY;
    rotateType[Block.getIdFromBlock(Blocks.lit_furnace)] = RotationType.FOUR_WAY;
    rotateType[Block.getIdFromBlock(Blocks.ender_chest)] = RotationType.FOUR_WAY;

    rotateType[Block.getIdFromBlock(Blocks.trapped_chest)] = RotationType.CHEST;
    rotateType[Block.getIdFromBlock(Blocks.chest)] = RotationType.CHEST;

    rotateType[Block.getIdFromBlock(Blocks.dispenser)] = RotationType.SIX_WAY;
    rotateType[Block.getIdFromBlock(Blocks.sticky_piston)] = RotationType.SIX_WAY;
    rotateType[Block.getIdFromBlock(Blocks.piston)] = RotationType.SIX_WAY;
    rotateType[Block.getIdFromBlock(Blocks.hopper)] = RotationType.SIX_WAY;
    rotateType[Block.getIdFromBlock(Blocks.dropper)] = RotationType.SIX_WAY;

    rotateType[Block.getIdFromBlock(Blocks.unpowered_repeater)] = RotationType.REDSTONE;
    rotateType[Block.getIdFromBlock(Blocks.unpowered_comparator)] = RotationType.REDSTONE;
    rotateType[Block.getIdFromBlock(Blocks.powered_repeater)] = RotationType.REDSTONE;
    rotateType[Block.getIdFromBlock(Blocks.powered_comparator)] = RotationType.REDSTONE;

    rotateType[Block.getIdFromBlock(Blocks.lever)] = RotationType.LEVER;

    rotateType[Block.getIdFromBlock(Blocks.standing_sign)] = RotationType.SIGN;

    rotateType[Block.getIdFromBlock(Blocks.oak_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.stone_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.brick_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.stone_brick_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.nether_brick_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.sandstone_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.spruce_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.birch_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.jungle_stairs)] = RotationType.STAIRS;
    rotateType[Block.getIdFromBlock(Blocks.quartz_stairs)] = RotationType.STAIRS;
  }

  public static int getHighestY(World world, int x, int z) {

    return world.getChunkFromBlockCoords(x, z).getTopFilledSegment() + 16;
  }

  public static int getSurfaceBlockY(World world, int x, int z) {

    int y = world.getChunkFromBlockCoords(x, z).getTopFilledSegment() + 16;

    Block block;
    do {
      if (--y <= 0) {
        break;
      }
      block = world.getBlock(x, y, z);
    } while (block.isAir(world, x, y, z) || block.isReplaceable(world, x, y, z) || block.isLeaves(world, x, y, z)
        || block.isFoliage(world, x, y, z) || block.canBeReplacedByLeaves(world, x, y, z));
    return y;
  }

  public static int getTopBlockY(World world, int x, int z) {

    int y = world.getChunkFromBlockCoords(x, z).getTopFilledSegment() + 16;

    Block block;
    do {
      if (--y <= 0) {
        break;
      }
      block = world.getBlock(x, y, z);
    } while (block.isAir(world, x, y, z));
    return y;
  }

  public static MovingObjectPosition getCurrentMovingObjectPosition(EntityPlayer player, double distance) {

    Vec3 posVec = Vec3.createVectorHelper(player.posX, player.posY, player.posZ);
    Vec3 lookVec = player.getLook(1);
    posVec.yCoord += player.getEyeHeight();
    lookVec = posVec.addVector(lookVec.xCoord * distance, lookVec.yCoord * distance, lookVec.zCoord * distance);
    return player.worldObj.rayTraceBlocks(posVec, lookVec);
  }

  public static MovingObjectPosition getCurrentMovingObjectPosition(EntityPlayer player) {

    return getCurrentMovingObjectPosition(player, player.capabilities.isCreativeMode ? 5.0F : 4.5F);
  }

  public static int getCurrentMousedOverSide(EntityPlayer player) {

    MovingObjectPosition mouseOver = getCurrentMovingObjectPosition(player);
    return mouseOver == null ? 0 : mouseOver.sideHit;
  }

  public static int determineXZPlaceFacing(EntityLivingBase living) {

    int quadrant = MathHelper.floor_double(living.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;

    switch (quadrant) {
    case 0:
      return 2;
    case 1:
      return 5;
    case 2:
      return 3;
    case 3:
      return 4;
    }
    return 3;
  }

  public static boolean isEqual(Block blockA, Block blockB) {

    if (blockA == blockB) {
      return true;
    }
    if (blockA == null | blockB == null) {
      return false;
    }
    return blockA.equals(blockB) || blockA.isAssociatedBlock(blockB);
  }

  /* UNSAFE Tile Entity Retrieval */
  // public static TileEntity getAdjacentTileEntityUnsafe(World world, int x, int y, int z, ForgeDirection dir) {
  //
  // if (world == null) {
  // return null;
  // }
  // Chunk chunk = world.getChunkFromBlockCoords(x + dir.offsetX, z + dir.offsetZ);
  // return chunk == null ? null : chunk.getChunkBlockTileEntityUnsafe((x + dir.offsetX) & 0xF, y + dir.offsetY, (z + dir.offsetZ) & 0xF);
  // }
  //
  // public static TileEntity getAdjacentTileEntityUnsafe(World world, int x, int y, int z, int side) {
  //
  // return world == null ? null : getAdjacentTileEntityUnsafe(world, x, y, z, ForgeDirection.values()[side]);
  // }
  //
  // public static TileEntity getAdjacentTileEntityUnsafe(TileEntity refTile, ForgeDirection dir) {
  //
  // return refTile == null ? null : getAdjacentTileEntityUnsafe(refTile.worldObj, refTile.xCoord, refTile.yCoord, refTile.zCoord, dir);
  // }
  //
  // public static TileEntity getAdjacentTileEntityUnsafe(TileEntity refTile, int side) {
  //
  // return refTile == null ? null : getAdjacentTileEntityUnsafe(refTile.worldObj, refTile.xCoord, refTile.yCoord, refTile.zCoord,
  // ForgeDirection.values()[side]);
  // }

  /* Safe Tile Entity Retrieval */
  public static TileEntity getAdjacentTileEntity(World world, int x, int y, int z, ForgeDirection dir) {

    return world == null ? null : world.getTileEntity(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ);
  }

  public static TileEntity getAdjacentTileEntity(World world, int x, int y, int z, int side) {

    return world == null ? null : getAdjacentTileEntity(world, x, y, z, ForgeDirection.values()[side]);
  }

  public static TileEntity getAdjacentTileEntity(TileEntity refTile, ForgeDirection dir) {

    return refTile == null ? null : getAdjacentTileEntity(refTile.getWorldObj(), refTile.xCoord, refTile.yCoord, refTile.zCoord, dir);
  }

  public static TileEntity getAdjacentTileEntity(TileEntity refTile, int side) {

    return refTile == null ? null : getAdjacentTileEntity(refTile.getWorldObj(), refTile.xCoord, refTile.yCoord, refTile.zCoord,
        ForgeDirection.values()[side]);
  }

  public static int determineAdjacentSide(TileEntity refTile, int x, int y, int z) {

    return y > refTile.yCoord ? 1 : y < refTile.yCoord ? 0 : z > refTile.zCoord ? 3 : z < refTile.zCoord ? 2 : x > refTile.xCoord ? 5 : 4;
  }

  /* COORDINATE TRANSFORM */
  public static int[] getAdjacentCoordinatesForSide(MovingObjectPosition pos) {

    return getAdjacentCoordinatesForSide(pos.blockX, pos.blockY, pos.blockZ, pos.sideHit);
  }

  public static int[] getAdjacentCoordinatesForSide(int x, int y, int z, int side) {

    return new int[] { x + SIDE_COORD_MOD[side][0], y + SIDE_COORD_MOD[side][1], z + SIDE_COORD_MOD[side][2] };
  }

  public static AxisAlignedBB getAdjacentAABBForSide(MovingObjectPosition pos) {

    return getAdjacentAABBForSide(pos.blockX, pos.blockY, pos.blockZ, pos.sideHit);
  }

  public static AxisAlignedBB getAdjacentAABBForSide(int x, int y, int z, int side) {

    return AxisAlignedBB.getBoundingBox(x + SIDE_COORD_MOD[side][0], y + SIDE_COORD_MOD[side][1], z + SIDE_COORD_MOD[side][2],
        x + SIDE_COORD_AABB[side][0], y + SIDE_COORD_AABB[side][1], z + SIDE_COORD_AABB[side][2]);
  }

  public static int getLeftSide(int side) {

    return SIDE_LEFT[side];
  }

  public static int getRightSide(int side) {

    return SIDE_RIGHT[side];
  }

  public static int getOppositeSide(int side) {

    return SIDE_OPPOSITE[side];
  }

  public static int getAboveSide(int side) {

    return SIDE_ABOVE[side];
  }

  public static int getBelowSide(int side) {

    return SIDE_BELOW[side];
  }

  /* BLOCK ROTATION */
  public static boolean canRotate(Block block) {

    return rotateType[Block.getIdFromBlock(block)] != 0;
  }

  public static int rotateVanillaBlock(World world, Block block, int x, int y, int z) {

    int bId = Block.getIdFromBlock(block), bMeta = world.getBlockMetadata(x, y, z);
    switch (rotateType[bId]) {
    case RotationType.FOUR_WAY:
      return SIDE_LEFT[bMeta];
    case RotationType.SIX_WAY:
      if (bMeta < 6) {
        return ++bMeta % 6;
      }
      return bMeta;
    case RotationType.RAIL:
      if (bMeta < 2) {
        return ++bMeta % 2;
      }
      return bMeta;
    case RotationType.PUMPKIN:
      return ++bMeta % 4;
    case RotationType.STAIRS:
      return ++bMeta % 8;
    case RotationType.REDSTONE:
      int upper = bMeta & 0xC;
      int lower = bMeta & 0x3;
      return upper + ++lower % 4;
    case RotationType.LOG:
      return (bMeta + 4) % 12;
    case RotationType.SLAB:
      return (bMeta + 8) % 16;
    case RotationType.CHEST:
      int coords[] = new int[3];
      for (int i = 2; i < 6; i++) {
        coords = getAdjacentCoordinatesForSide(x, y, z, i);
        if (isEqual(world.getBlock(coords[0], coords[1], coords[2]), block)) {
          world.setBlockMetadataWithNotify(coords[0], coords[1], coords[2], SIDE_OPPOSITE[bMeta], 1);
          return SIDE_OPPOSITE[bMeta];
        }
      }
      return SIDE_LEFT[bMeta];
    case RotationType.LEVER:
      int shift = 0;
      if (bMeta > 7) {
        bMeta -= 8;
        shift = 8;
      }
      if (bMeta == 5) {
        return 6 + shift;
      } else if (bMeta == 6) {
        return 5 + shift;
      } else if (bMeta == 7) {
        return 0 + shift;
      } else if (bMeta == 0) {
        return 7 + shift;
      }
      return bMeta + shift;
    case RotationType.SIGN:
      return ++bMeta % 16;
    case RotationType.PREVENT:
    default:
      return bMeta;
    }
  }

  public static int rotateVanillaBlockAlt(World world, Block block, int x, int y, int z) {

    int bId = Block.getIdFromBlock(block), bMeta = world.getBlockMetadata(x, y, z);
    switch (rotateType[bId]) {
    case RotationType.FOUR_WAY:
      return SIDE_RIGHT[bMeta];
    case RotationType.SIX_WAY:
      if (bMeta < 6) {
        return (bMeta + 5) % 6;
      }
      return bMeta;
    case RotationType.RAIL:
      if (bMeta < 2) {
        return ++bMeta % 2;
      }
      return bMeta;
    case RotationType.PUMPKIN:
      return (bMeta + 3) % 4;
    case RotationType.STAIRS:
      return (bMeta + 7) % 8;
    case RotationType.REDSTONE:
      int upper = bMeta & 0xC;
      int lower = bMeta & 0x3;
      return upper + (lower + 3) % 4;
    case RotationType.LOG:
      return (bMeta + 8) % 12;
    case RotationType.SLAB:
      return (bMeta + 8) % 16;
    case RotationType.CHEST:
      int coords[] = new int[3];
      for (int i = 2; i < 6; i++) {
        coords = getAdjacentCoordinatesForSide(x, y, z, i);
        if (isEqual(world.getBlock(coords[0], coords[1], coords[2]), block)) {
          world.setBlockMetadataWithNotify(coords[0], coords[1], coords[2], SIDE_OPPOSITE[bMeta], 1);
          return SIDE_OPPOSITE[bMeta];
        }
      }
      return SIDE_RIGHT[bMeta];
    case RotationType.LEVER:
      int shift = 0;
      if (bMeta > 7) {
        bMeta -= 8;
        shift = 8;
      }
      if (bMeta == 5) {
        return 6 + shift;
      } else if (bMeta == 6) {
        return 5 + shift;
      } else if (bMeta == 7) {
        return 0 + shift;
      } else if (bMeta == 0) {
        return 7 + shift;
      }
    case RotationType.SIGN:
      return ++bMeta % 16;
    case RotationType.PREVENT:
    default:
      return bMeta;
    }
  }

  public static List<ItemStack> breakBlock(World worldObj, int x, int y, int z, Block block, int fortune, boolean doBreak, boolean silkTouch) {

    if (block.getBlockHardness(worldObj, x, y, z) == -1) {
      return new LinkedList<ItemStack>();
    }
    int meta = worldObj.getBlockMetadata(x, y, z);
    List<ItemStack> stacks = null;
    if (silkTouch && block.canSilkHarvest(worldObj, null, x, y, z, meta)) {
      stacks = new LinkedList<ItemStack>();
      stacks.add(createStackedBlock(block, meta));
    } else {
      stacks = block.getDrops(worldObj, x, y, z, meta, fortune);
    }
    if (!doBreak) {
      return stacks;
    }
    worldObj.playAuxSFXAtEntity(null, 2001, x, y, z, Block.getIdFromBlock(block) + (meta << 12));
    worldObj.setBlockToAir(x, y, z);

    List<EntityItem> result = worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(x - 2, y - 2, z - 2, x + 3, y + 3, z + 3));
    for (int i = 0; i < result.size(); i++) {
      EntityItem entity = result.get(i);
      if (entity.isDead || entity.getEntityItem().stackSize <= 0) {
        continue;
      }
      stacks.add(entity.getEntityItem());
      entity.worldObj.removeEntity(entity);
    }
    return stacks;
  }

  public static ItemStack createStackedBlock(Block block, int bMeta) {

    Item item = Item.getItemFromBlock(block);
    if (item.getHasSubtypes()) {
      return new ItemStack(item, 1, bMeta);
    }
    return new ItemStack(item, 1, 0);
  }

}
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