package cofh.lib.render.particle;
import cofh.lib.util.helpers.MathHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.BlockLiquid;
import net.minecraft.block.material.Material;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.world.World;
@SideOnly(Side.CLIENT)
public class EntityDropParticleFX extends EntityFX {
private int bobTimer;
public EntityDropParticleFX(World world, double x, double y, double z, float particleRed, float particleGreen, float particleBlue) {
this(world, x, y, z, particleRed, particleGreen, particleBlue, -1);
}
public EntityDropParticleFX(World world, double x, double y, double z, float particleRed, float particleGreen, float particleBlue, int gravityMod) {
super(world, x, y, z, 0.0D, 0.0D, 0.0D);
this.motionX = this.motionY = this.motionZ = 0.0D;
this.particleRed = particleRed;
this.particleGreen = particleGreen;
this.particleBlue = particleBlue;
this.setParticleTextureIndex(113);
this.setSize(0.01F, 0.01F);
this.particleGravity = -0.06F * gravityMod;
this.bobTimer = 40;
this.particleMaxAge = (int) (48.0D / (Math.random() * 0.8D + 0.2D));
this.motionX = this.motionY = this.motionZ = 0.0D;
}
@Override
public void onUpdate() {
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.motionY -= this.particleGravity;
if (this.bobTimer-- > 0) {
this.motionX *= 0.02D;
this.motionY *= 0.02D;
this.motionZ *= 0.02D;
this.setParticleTextureIndex(113);
} else {
this.setParticleTextureIndex(112);
}
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if (this.particleMaxAge-- <= 0) {
this.setDead();
}
if (this.onGround) {
this.setParticleTextureIndex(114);
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
}
if (this.particleGravity > 0) {
Material material = this.worldObj.getBlock(MathHelper.floor(this.posX), MathHelper.floor(this.posY), MathHelper.floor(this.posZ)).getMaterial();
if (material.isLiquid() || material.isSolid()) {
double d0 = MathHelper.floor(this.posY)
+ 1
- BlockLiquid.getLiquidHeightPercent(this.worldObj.getBlockMetadata(MathHelper.floor(this.posX), MathHelper.floor(this.posY),
MathHelper.floor(this.posZ)));
if (this.posY < d0) {
this.setDead();
}
}
} else {
Material material = this.worldObj.getBlock(MathHelper.ceil(this.posX), MathHelper.ceil(this.posY), MathHelper.ceil(this.posZ)).getMaterial();
if (material.isLiquid() || material.isSolid()) {
double d0 = MathHelper.ceil(this.posY)
+ 1
- BlockLiquid.getLiquidHeightPercent(this.worldObj.getBlockMetadata(MathHelper.ceil(this.posX), MathHelper.ceil(this.posY),
MathHelper.ceil(this.posZ)));
if (this.posY > d0) {
this.setDead();
}
}
}
}
}