package net.aufdemrand.denizen.scripts.commands.entity;
import net.aufdemrand.denizen.BukkitScriptEntryData;
import net.aufdemrand.denizen.objects.Element;
import net.aufdemrand.denizen.objects.dEntity;
import net.citizensnpcs.api.npc.NPC;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import net.aufdemrand.denizencore.exceptions.CommandExecutionException;
import net.aufdemrand.denizencore.exceptions.InvalidArgumentsException;
import net.aufdemrand.denizen.npc.traits.InvisibleTrait;
import net.aufdemrand.denizen.scripts.ScriptEntry;
import net.aufdemrand.denizen.scripts.commands.AbstractCommand;
import net.aufdemrand.denizen.objects.aH;
import net.aufdemrand.denizen.utilities.debugging.dB;
/**
* Makes a player or an NPC invisible.
*
* Note: Only works on NPCs that you have used
* "/npc playerlist" on!
*
* @author aufdemrand
*
*/
public class InvisibleCommand extends AbstractCommand {
enum Action { TRUE, FALSE, TOGGLE }
@Override
public void parseArgs(ScriptEntry scriptEntry) throws InvalidArgumentsException {
for (aH.Argument arg : aH.interpret(scriptEntry.getArguments())) {
if (!scriptEntry.hasObject("state")
&& arg.matchesEnum(Action.values()))
scriptEntry.addObject("state", arg.asElement());
else if (!scriptEntry.hasObject("target")
&& arg.matches("PLAYER")
&& ((BukkitScriptEntryData)scriptEntry.entryData).hasPlayer())
scriptEntry.addObject("target", ((BukkitScriptEntryData)scriptEntry.entryData).getPlayer().getDenizenEntity());
else if (!scriptEntry.hasObject("target")
&& arg.matches("NPC")
&& ((BukkitScriptEntryData)scriptEntry.entryData).hasNPC())
scriptEntry.addObject("target", ((BukkitScriptEntryData)scriptEntry.entryData).getNPC().getDenizenEntity());
else if (!scriptEntry.hasObject("target")
&& arg.matchesArgumentType(dEntity.class))
scriptEntry.addObject("target", arg.asType(dEntity.class));
else
arg.reportUnhandled();
}
if (!scriptEntry.hasObject("state"))
scriptEntry.addObject("state", new Element("TRUE"));
if (!scriptEntry.hasObject("target") || !((dEntity)scriptEntry.getdObject("target")).isValid())
throw new InvalidArgumentsException("Must specify a valid target!");
}
@Override
public void execute(ScriptEntry scriptEntry) throws CommandExecutionException {
// Get objects
Element state = scriptEntry.getElement("state");
dEntity target = (dEntity) scriptEntry.getObject("target");
// Report to dB
dB.report(scriptEntry, getName(), state.debug() + target.debug());
if (target.isNPC()) {
NPC npc = target.getDenizenNPC().getCitizen();
if (!npc.hasTrait(InvisibleTrait.class))
npc.addTrait(InvisibleTrait.class);
InvisibleTrait trait = npc.getTrait(InvisibleTrait.class);
switch (Action.valueOf(state.asString().toUpperCase())) {
case FALSE:
trait.setInvisible(false);
break;
case TRUE:
trait.setInvisible(true);
break;
case TOGGLE:
trait.toggle();
break;
}
}
else {
switch (Action.valueOf(state.asString().toUpperCase())) {
case FALSE:
target.getLivingEntity().removePotionEffect(PotionEffectType.INVISIBILITY);
break;
case TRUE:
new PotionEffect(PotionEffectType.INVISIBILITY, Integer.MAX_VALUE, 1).apply(target.getLivingEntity());
break;
case TOGGLE:
if (target.getLivingEntity().hasPotionEffect(PotionEffectType.INVISIBILITY))
target.getLivingEntity().removePotionEffect(PotionEffectType.INVISIBILITY);
else
new PotionEffect(PotionEffectType.INVISIBILITY, Integer.MAX_VALUE, 1).apply(target.getLivingEntity());
break;
}
}
}
}